@Kadin keeps having a problem when he logs in where his svo frequently deletes all of his settings and he has to set it up all over again. It just happened again yesterday and today. Any reason his SVO keeps having this problem?
@Kadin keeps having a problem when he logs in where his svo frequently deletes all of his settings and he has to set it up all over again. It just happened again yesterday and today. Any reason his SVO keeps having this problem?
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Its accompanied with a message that usually says something about parry/lustlist configuration. I'll post it here as soon as it happens again.
Yeah that happens when files get corrupted for whatever reason by the computer - it's supposed to only ignore loading that though and not the entirety of configuration.
Is anyone else getting this issue since the update when they try to turn on 'Focus while Cadmus'ed'?
H:4670, M:4196, excdbk- (svo): Afflictions for which we will use focus even though we have cadmus: [ ] airdisrupt H:4670, M:4196, excdbk-
I've nuked my install and re-installed, that unfortunately didn't fix it.
How does your focus priority list look like?
It appears to be missing earthdisrupt. Jumped from 1 (airdisrupt) to 3 (firedisrupt). Clearing the gaps fixed the Cadmus focus list, so thanks for that! EDSR is still MIA, though. Is that not focus-able anymore and I missed the memo?
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
New lines for curing Spiritlore attacks have been added. Defences for Spiritlore users are still on their way.
Sitting/sleeping
The system no longer requires you to pause before sitting or sleeping - it'll automatically let you do this, and still cure sleep/prone afflictions in combat.
When people talking about using SVO and serverside together, what is commonly entailed?
SVO manages my non herb/elixir defenses, my tree tattoo, amnesia, and blackout. It also auto restores and diags out of the box for me.
Outside of that I use it because it tracks balances and afflictions, and raises events.
My experience has been that if you try to split responsibilities between Svo and server-side, they will fight each other inside retardation when they both have actions they think they need to do. Server side does a perfectly good job of handling balance using defences, as far as I can tell, so it's worth making the switch for those. You just need to make sure you get your priorities right so it's all done in the correct order.
Main issue is that I still think it's not using Vision abilities for some defences like thirdeye, and is eating the herb instead.
After updating, do vupdate prios if you haven't customised your priorities.
Artificing
Artificing curing has been added - all of the afflictions, warnings and so on are in.
Weaponmastery
Weaponmastery curing has been added for all specialisations!
A new option, vconfig healthaffsabove, is available to help you sort out when curing should focus on healing your health or curing the affliction. This mimics the serverside curing option.
A new prompt tag, @weaponmastery, is available to track your momentum or ferocity.
Balance timers
Balance timers have been added to focus, shrugging, sip, herb, salve, moss, purgative, smoke, and dragonheal balances. You will now see a number besides the balance recovery line indicating how long you were off balance for.
Priorities
Customising priorities got an improvement - there is now a vset <aff name> <balance> <priority number> alias you can use set an affliction to a given priority, without swapping it to something else.
Additionally, vshow now has buttons for exporting/import priority lists.
Enchanter
The enchanter has been fixed to do waterwalking properly. Additionally, it is freely available to anyone - send me a message if you'd like it.
Tonics & balms
Tonics and balms have been removed from the system, and the elist sorter addon. You can still use all of the available curing methods since minerals are still available.
Things left to do
Svo doesn't use some of the new knight stills like quick like recover footing - that will come. Any addons that need updating for the change will be updated shortly in the following update.
Changelog:
added a cantata voice tracking shattering shield trigger
added a long eq line for summoning a snake
added a trigger for spiritlore totem (curing for it was already working due to failsafes)
My experience has been that if you try to split responsibilities between Svo and server-side, they will fight each other inside retardation when they both have actions they think they need to do. Server side does a perfectly good job of handling balance using defences, as far as I can tell, so it's worth making the switch for those. You just need to make sure you get your priorities right so it's all done in the correct order.
Main issue is that I still think it's not using Vision abilities for some defences like thirdeye, and is eating the herb instead.
From what I can pluck from memory to use serverside + SVO you must: TF AFFS Turn on curing echoes, make a trigger to gag them. let serverside handle all the defences you want on keepup. Chose an empty defence list on retardation. (otherwise defence keepup fucks you up in retardation) On the SVO trigger that deals with amnesia pets, add IF NOT svo.inslowcuringmode() THEN so that it stops interupting everything you do.
optional: Install wundersys and rip out the functions you want to use/keep, and delete the rest. öptional: Pick out the basic prio lists from wundersys and implement the default prios into CURING PRIORITY lists so that you don't have to set one up yourself.
This update updates the knight limbcounter, fixes waterwalking refilling, and has an assortment of fixes.
Knight Limbcounter
The knight limbcounter has been updated for the latest Weaponmastery lines.
Enchanter
The enchanter has been fixed to handle waterwalking properly.
Addons
The refiller is now available for general purchase and will be soon updated for mineral ingredients. If you've currently got a system that includes the refiller, then it is free, otherwise it is available to new forestal classes and other general classes for 7cr.
Changelog:
added another customprompt example (thanks Lisbethae!)
added ring of flying dismounting you
fixed burns cures to track when Fool cures multiple at once
fixed golem destabilise only working for retardation in Magi first person
fixed healthaffsabove to work in all cases
fixed recklessness detection for blademaster hit
fixed serverside tracking for burns cures
fixed tracking for blademaster breaks to work with AI on in all cases
fixed trans detection in refiller
fixed vconfig freevault getting enabled when you're already on a steed and Svo didn't realise
fixed waterwalking enchanting
improved svo lost aff/svo got aff events not to fire for ablaze if your affliction level stays the same
Comments
A small set of miscallaneous fixes and improvements!
Elist sorter dispose of decays
The dispose of decays feature, which you can use to consolidate vial contents and/or dispose of vials, now works for venoms as well.
Changelog
Svof
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I've nuked my install and re-installed, that unfortunately didn't fix it.
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Svof
Mudlet Discord join up
Yeah that happens when files get corrupted for whatever reason by the computer - it's supposed to only ignore loading that though and not the entirety of configuration.
Svof
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Svof
Mudlet Discord join up
A timely update for the new Spiritlore lines!
Spiritlore
New lines for curing Spiritlore attacks have been added. Defences for Spiritlore users are still on their way.
Sitting/sleeping
The system no longer requires you to pause before sitting or sleeping - it'll automatically let you do this, and still cure sleep/prone afflictions in combat.
Changelog:
Svof
Mudlet Discord join up
Is this a trick question and will it be on the final?
Main issue is that I still think it's not using Vision abilities for some defences like thirdeye, and is eating the herb instead.
Results of disembowel testing | Knight limb counter | GMCP AB files
The Big Update Svo update is here!
After updating, do vupdate prios if you haven't customised your priorities.
Artificing
Artificing curing has been added - all of the afflictions, warnings and so on are in.
Weaponmastery
Weaponmastery curing has been added for all specialisations!
A new option, vconfig healthaffsabove, is available to help you sort out when curing should focus on healing your health or curing the affliction. This mimics the serverside curing option.
A new prompt tag, @weaponmastery, is available to track your momentum or ferocity.
Balance timers
Balance timers have been added to focus, shrugging, sip, herb, salve, moss, purgative, smoke, and dragonheal balances. You will now see a number besides the balance recovery line indicating how long you were off balance for.
Priorities
Customising priorities got an improvement - there is now a vset <aff name> <balance> <priority number> alias you can use set an affliction to a given priority, without swapping it to something else.
Additionally, vshow now has buttons for exporting/import priority lists.
Enchanter
The enchanter has been fixed to do waterwalking properly. Additionally, it is freely available to anyone - send me a message if you'd like it.
Tonics & balms
Tonics and balms have been removed from the system, and the elist sorter addon. You can still use all of the available curing methods since minerals are still available.
Things left to do
Svo doesn't use some of the new knight stills like quick like recover footing - that will come. Any addons that need updating for the change will be updated shortly in the following update.
Changelog:
Svof
Mudlet Discord join up
TF AFFS
Turn on curing echoes, make a trigger to gag them.
let serverside handle all the defences you want on keepup.
Chose an empty defence list on retardation. (otherwise defence keepup fucks you up in retardation)
On the SVO trigger that deals with amnesia pets, add IF NOT svo.inslowcuringmode() THEN so that it stops interupting everything you do.
optional: Install wundersys and rip out the functions you want to use/keep, and delete the rest.
öptional: Pick out the basic prio lists from wundersys and implement the default prios into CURING PRIORITY lists so that you don't have to set one up yourself.
Pause alias must also send("curing off") and send("curing on")
This is update is a fix for burn levels, which were being reset by the efreeti and bashing triggers.
Changelog:
Svof
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This is an update for Announce #4259 which changed how health affliction curing works, along with some minor improvements:
Changelog:
Svof
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Svof
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Works fine for me. Do you want to provide any more info?
Svof
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This update updates the knight limbcounter, fixes waterwalking refilling, and has an assortment of fixes.
Knight Limbcounter
The knight limbcounter has been updated for the latest Weaponmastery lines.
Enchanter
The enchanter has been fixed to handle waterwalking properly.
Addons
The refiller is now available for general purchase and will be soon updated for mineral ingredients. If you've currently got a system that includes the refiller, then it is free, otherwise it is available to new forestal classes and other general classes for 7cr.
Changelog:
Svof
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A small update for more double blunt knight limbcounter lines, and some updates for typos in the game that were fixed.
Changelog:
Svof
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This update updates for the classlead changes #1 and #2, and brings quality improvements all throught the system.
Voice balance
Voice balance tracking has been fixed and improved with failsafes so it doesn't get stuck off balance for any reason.
Magi limbcounter
Air strike in the Magi limbcounter has been updated to do half damage.
Miscellaneous
See changelog below for an assortment of improvements!
Changelog:
Svof
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