Combat Logs

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Comments

  • Yeah, I never understood the bitching about Thoth's. If the dstab speed remains the same through, say, a -2 drop in dex, you can ostensibly pick up +3 con (depending on the race you are), which is equivalent to 2000cr worth of artefact advantage.
  • StrataStrata United States of Derp
    Anedhel said:
    Yeah, I never understood the bitching about Thoth's. If the dstab speed remains the same through, say, a -2 drop in dex, you can ostensibly pick up +3 con (depending on the race you are), which is equivalent to 2000cr worth of artefact advantage.
    @Anedhel said: From old dstab to new dstab, that's a crazy upgrade! Plus snake giving inconvenient afflictions all the effing time :(


  • Yah, now it's not just a handful of serpents that are annoying, it's all of them :(
  • Anedhel said:
    Yeah, I never understood the bitching about Thoth's. If the dstab speed remains the same through, say, a -2 drop in dex, you can ostensibly pick up +3 con (depending on the race you are), which is equivalent to 2000cr worth of artefact advantage.
    The issue isn't the speed. It's mostly threefold:

    1. The loss of Thoth's damage stat, which can affect some tactics.
    2. The loss of Thoth's usefulness compared to a level 2 artefact, if you don't care so much about maxing out con, but are just interested in dstab speed.
    3. The difficulty to spec for some races, as not every race allows you to actually maximise your benefits in speccing if you have a fang. For instance, if I pick the dex spec as a mhun, I get "too much" dex, overshooting the dstab cap while losing a lot of con. If I spec something else though, I can't maximise dstab speed.

    Neither of those are particularly huge issues, but they can be annoying to some people, making a level 2 dirk, possibly coupled with a dex artie, a more appealing option.
  • StrataStrata United States of Derp
    It's funny how we're talking about things that are only a difference of 1/10th of a second. And when you're in melee, dirk performance degrades anyway due to latency.
    Seeing as unless you're in the same datacenter as Achaea's servers, you cannot accurately measure anything - The best way I can think of to obtain an approximation would be to dstab someone 100 times or more while taking a running average. (Abnormal latency spikes attributed to US third-world internet connectivity should not be factored in.)

    I agree that the dexterity change was pretty awesome for non-artied serpents. But sacrificing CON just to get artie speeds is deterring. As for the ones whom already have an artefact dirk, there should be something to gain additionally from having one - such as a automatic Raja dodge bonus regardless of your race or the "old" damage prior to these changes.

    The following are from my personal experience playing serpent (As both Rajamala and Atavian - I do not have numbers for other races)

    Raja Striker / Atavian Agitator + Agile + Nimble + No stats altering artefacts.
    Prior to changes: (dstab speeds are unaffected by weapon stat or dexterity)
    non-artefact               ~2.4 seconds.  
    assassin's dirk           ~2.2 seconds.  300 credits
    buckawn's spine        ~2.0 seconds.   700 credits
    Thoth's fang               ~1.8 seconds. 1500 credits

    Raja Striker / Atavian Agitator + Agile + Nimble + Dexterity Icon
    After changes: (assassin's dirk and buckawn's spine are estimated)
    non-artefact              ~2.2 seconds. (free assassin's dirk)
    assassin's dirk          ~1.9 seconds. (seriously what the fuck?)
    buckawn's spine       ~1.8 seconds. (free thoth's)
    thoth's fang              ~1.8 seconds. (well... that was pointless)

    So for 300 credits to get damn-near-thoth's speeds, you could buy a girdle of the titans to get +2 CON for 1000cr.
    Thus you just bought Thoth's fang for 200cr cheaper.

    At first it seemed like a great idea to make dexterity a determining factor for dstab speeds - to give non-artied serpents better offensive capability. This appeared to greatly reduce the disparity between artied and non-artied for serpent (which has always been a large disparity). Now a Logosian leveled serpent spec'd for DEX can stab faster but will die in like 2 combos from any Ashuran monk walking sapience - artied or not. The disparity wasn't removed - it has just been converted into a more complicated problem and sugar-coated with DEX.
  • Strata said:
    As for the ones whom already have an artefact dirk, there should be something to gain additionally from having one - such as a automatic Raja dodge bonus regardless of your race
    Ew, please not! Dodging is an annoying enough mechanic already. (Coincidentally, I'd support a removal/rework of weaving.)
  • I don't think more health is necessarily protection against tekura.
  • StrataStrata United States of Derp
    5249h, 3251m, 22620e, 15727w (Dortheron) [LK-2 / HRSTF(G:g_2.5:) 0/0] 8.5% cxkdb[LL HD RA]-snap Dortheron
    You snap your fingers in front of Dortheron.
    5249h, 3251m, 22620e, 15727w (Dortheron) [LK-2 / RSTF(G:g_2.5:) 0/0] 8.5% cxkdb[LL HD RA]-
    You have recovered equilibrium. (2.291s)
    5249h, 3161m, 22620e, 15709w (Dortheron) [LK-2 / RSTF(G:g_2.5:) 0/0] 8.5% cexkdb[LL HD RA]-(-90m, 2.2%) 
    Dortheron lets out a piercing scream, as if wounded by the very sunlight.
    5249h, 3161m, 22620e, 15709w (Dortheron) [LK-2 / RSTF(G:g_2.5:) 0/0] 8.5% cexkdb[LL HD RA]-
    Dortheron uses his right foot to stomp on his left as hard as possible.
    Dortheron turns to face himself, eyes glowing ominously. Two radiant arcs of white lightning dart forth from them, enveloping himself who screams and slowly dies as he is burned alive.
    Himself has been slain by Dortheron.

    image
  • XerXer Langley
    Masochism on Deliverance kills? Loved doing that as Shaman, because it's blighted haha
    ----------------------------------------------------------------------
    e^(iπ) + 1 = 0
  • StrataStrata United States of Derp
    Xer said:
    Masochism on Deliverance kills? Loved doing that as Shaman, because it's blighted haha
    the mental imagry is so funny... i felt like fail-drawing it.
  • Strata said:
    Xer said:
    Masochism on Deliverance kills? Loved doing that as Shaman, because it's blighted haha
    the mental imagry is so funny... i felt like fail-drawing it.
    Have you considered becoming a professional artist? That's great work.

  • Makarios said:

    (which is actually very high when comparing their various mitigation bonuses to other classes, including before factoring in weaving).

    Just out of curiosity, concerning the word "various" there: is there a mitigation bonus other than scales then?
  • Scalemail/shield type probs
    image
  • Fear the mighty buckler!
  • Scalemail was what I was referencing.
  • You might be my hero :O
  • StrataStrata United States of Derp
    Iocun said:
    ...

    Best rampage win ever.
    That was so awesome, I thought you insta-killed me with some new OP @Iocun attack until I scrolled up and went... "Derp."
  • http://www.logsty.com/logs/LWD6m

    Nemutaur tanking 2 consecutive freeze-pounds. This monster beat me 3-0.
    Chat with other players in real time on your phone, browser, or desktop client:
    Come join the Achaea discord!
  • Eh. Kaido. He didn't 'tank'.

    You should have just thanked him for the courtesy of not using Numb. (ie don't bother with single big shots vs monks)
    image
  • Rom said:
    http://www.logsty.com/logs/LWD6m

    Nemutaur tanking 2 consecutive freeze-pounds. This monster beat me 3-0.

    Mizik said:
    Eh. Kaido. He didn't 'tank'. You should have just thanked him for the courtesy of not using Numb. (ie don't bother with single big shots vs monks)
    Hehe, I was fishing for Sentinel strategies so I can fix my curing...because god damn I was prone for what felt like 4 minutes before. Here's my pov of the double pound:

    5285h 5100m 100%e 79%w 100 kai XX|[ra2 shiv dis uwnl ll2 PR]
    A look of extreme focus crosses the face of Rom.
    5285h 5100m 100%e 79%w 100 kai XX|[ra2 shiv dis uwnl ll2 PR]
    Rom takes a drink from an oaken vial.
    5285h 5100m 100%e 79%w 100 kai XX|[ra2 shiv dis uwnl ll2 PR]
    Rom ate GOLDENSEAL
    5285h 5060m 100%e 79%w 100 kai XX|[ra2 shiv dis uwnl ll2 PR] (-40m, 0.7%)
    [CURED] DISRUPT | You are already concentrating on regaining equilibrium.
    5285h 5060m 100%e 79%w 100 kai XX|[ra2 shiv uwnl ll2 PR]
    A fox snarls and lunges at you, biting you viciously.
    5176h 4940m 100%e 79%w 100 kai XX|[ra2 shiv uwnl ll2 PR] (-109h, 1.9%) (-120m, 2.1%)
    Rom is surrounded by a shining corona of blinding light and the shimmering image of the Gorilla 
    momentarily overlaps him.
    5176h 4940m 100%e 79%w 95 kai XX|[ra2 shiv uwnl ll2 PR]
    You shriek in pain as Rom crashes his muscled arms down onto you.
    120h 4940m 100%e 79%w 95 kai XX|[ra2 shiv uwnl ll2 PR] (-5056h, 90.0%)
    [CURED] BLEFTLEG | Your left leg feels stronger and healthier.
    +Salve bal
    120h 4940m 100%e 79%w 100 kai XX|[ra2 shiv uwnl ll1 PR](apply renewal to legs)
    Rom ate GOLDENSEAL
    120h 4919m 100%e 79%w 100 kai XX|[ra2 shiv uwnl ll1 PR] (-21m, 0.4%)(stand)
    You take out some balm and quickly rub it on your legs.
    [CURED] CLEFTLEG | The bones in your left leg mend.
    [CURED] CLEG | The bones in your left leg mend.
    120h 4919m 100%e 79%w 100 kai XX|[ra2 shiv PR](stand|stand)
    You have recovered equilibrium. 3.445s
    120h 4919m 100%e 79%w 100 kai XX|EE[ra2 shiv PR](stand|stand)
    [CURED] PRONE | You stand up.
    400h 4919m 100%e 79%w 100 kai XX|EE[ra2 shiv] (+280h, 5.0%)(transmute 1000|transmute 1000|transmute 
    1000|transmute 472)
    [AFF] CRIGHTARM | Your right arm is too severely damaged to permit that.
    Both your arms must be free and functioning to do that.
    400h 4919m 100%e 79%w 100 kai XX|EE[ra2 shiv ra1]
    A look of extreme focus crosses the face of Rom.
    400h 4919m 100%e 79%w 100 kai XX|EE[ra2 shiv ra1]
    You call upon your Kai training and transmute your mana into pure health.
    1400h 3919m 100%e 79%w 100 kai XX|EE[ra2 shiv ra1] (+1000h, 17.8%) (-1000m, 17.3%)
    You call upon your Kai training and transmute your mana into pure health.
    2400h 2919m 100%e 79%w 100 kai XX|EE[ra2 shiv ra1] (+1000h, 17.8%) (-1000m, 17.3%)
    You call upon your Kai training and transmute your mana into pure health.
    3400h 1919m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1] (+1000h, 17.8%) (-1000m, 17.3%)
    You call upon your Kai training and transmute your mana into pure health.
    3872h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1] (+472h, 8.4%) (-472m, 8.2%)
    The world about you falls silent as the deafness trance sinks upon you.
    3872h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1]
    With a guttural growl, a wolf leaps forward and sinks his teeth into you.
    Your shield completely absorbs the damage.
    3872h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1]
    +Sip bal
    +Salve bal
    3872h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1](sip vitality|apply renewal to arms)
    +Moss bal
    3872h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1](eat potash|outr 1 potash)
    Your right arm is too severely damaged to permit that.
    Both your arms must be free and functioning to do that.
    3872h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1]
    You take a drink from a cedarwood vial.
    The tonic heals and soothes you.
    5042h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1] (+1170h, 20.8%)
    You take out some balm and quickly rub it on your arms.
    Your right arm is too damaged to cure in that manner.
    The topical remedy fizzles away without effect.
    5042h 1447m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1]
    You eat a potash crystal.
    You feel your health and mana replenished.
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1] (+449h, 8.0%) (+463m, 8.0%)
    You remove 1 potash, bringing the total in the Rift to 716.
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1]
    +Salve bal
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv ra1](apply renewal to arms)
    You take out some balm and quickly rub it on your arms.
    Your right arm is too damaged to cure in that manner.
    The topical remedy fizzles away without effect.
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv]
    Rom takes a drink from an oaken vial.
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv]
    You are blind and can see nothing but darkness.
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv]
    +Salve bal
    5491h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv](apply reconstructive to arms)
    You bleed 1 health.
    5490h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv] (-1h, 0.0%)
    You shriek in pain as Rom crashes his muscled arms down onto you.
    434h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv] (-5056h, 90.0%)
    You take out some balm and quickly rub it on your arms.
    434h 1910m 100%e 78%w 100 kai XX|EE[ra2 shiv]
    You whip your hands through the air, and a red haze formed of your Kai energy forms about you. It 
    disperses suddenly, refreshing you and healing your wounds.
    4085h 1890m 100%e 78%w 100 kai XX|[ra2 shiv] (+3651h, 65.0%) (-20m, 0.3%)
    +Sip bal
    4085h 1890m 100%e 78%w 79 kai XX|[ra2 shiv](sip vitality)
    You take a drink from a cedarwood vial.
    The tonic heals and soothes you.
    5400h 2005m 100%e 78%w 79 kai XX|[ra2 shiv] (+1315h, 23.4%) (+115m, 2.0%)
    A fox snarls and lunges at you, biting you viciously.
    5287h 2005m 100%e 78%w 79 kai XX|[ra2 shiv] (-113h, 2.0%)
    Rom gives you the once over.
    5287h 2005m 100%e 78%w 79 kai XX|[ra2 shiv]
  • Did him dirty.
  • Who said something about monks being weak to burst damage?
    Nemutaur said:
    Hehe, I was fishing for Sentinel strategies so I can fix my curing...because god damn I was prone for what felt like 4 minutes before.
    Yeah, that's a real pain. I fought Rom yesterday and the amount of time I spent prone was crazy. Between that, butterfly transfix, paralysis, rebounding, and occasionally having to redef something important the lemming stripped, I barely had any time to attack.

    But in the end, who cares if you're prone for four minutes, as long as you don't die. And as a monk you still keep your entire setup and once you start proning, you can't be proned.
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