Kai choke is probably the most "hinderable" attack there is
Please name me another ability that is100% mitigated by a balanceless defense.
You'll be balanceless 99% of the time in melee anyways so your point is moot. You can mind disrupt and mind crush to get around the breath defense, fyi.
Have you fought Cain or Yiwen? get in room, drop retardation, fly, then stormhammer or holocaust a few times, sit back and ponder the meaning of life, rinse/repeat per room. I've watched it happen MANY times. But, we're all getting quite off track now, and I'll take the blame for it, eh?
Holy crap that was a lot of comments in a short span of time.
Sigh. I'm saying artie choked are too strong because they have ways of being prevented in certain specific situations. Uh huh. Also, in now way is artied magi more dangerous in range unless you have three of them, in which case, is there seriously where the discussion is headed? Okay.
We're not talking about a single monk here either. So if you give us three magi instead of three monks with the same level of arties we have we'll have so much fun. Insta kill 2 people with one round of stormhammers if we really wanted to be mean I think.
Have you fought Cain or Yiwen? get in room, drop retardation, fly, then stormhammer or holocaust a few times, sit back and ponder the meaning of life, rinse/repeat per room. I've watched it happen MANY times. But, we're all getting quite off track now, and I'll take the blame for it, eh?
Regarding monks vs magi comparison, just go indoors, now Monks win hands down.
Really a couple of solutions
1) add more range abilities to other classes. I believe there are only 3 classes that have indoor remote attacks (runewardens, monks and occultists). A few classes can do stuff from range but aren't damage based (Alchemist, Priests). I guess Shaman/Jesters can too if they had a puppet of you.
2) lower damage on ranged kai choke by 20% offering an incentive to melee.
Personally I prefer 1, more skills to play with would be nice but 2 is the easier option (and melee is ultimately more fun than LoS and range).
Disrupt, yes. Crush just costs health and mana, which you can sip to recover by - sip health;;hold breath -- and you won't get choked. For dealing with disrupt, see above where I suggest you get out of the area.
ETA. A disrupting monk is not a choking monk, therefore that's one less monk's worth of damage you have to deal with. THen you have to ask yourself, against how many monks -should- it be viable to be instakilled in ranged?
@Agravain I assumed that the rage stemmed from the fact that the victims were unable to return fire. In which case you either do nothing (quite a common thing to do) or you move in to melee, for which I did propose a solution for.
Kai choke is probably the most "hinderable" attack there is
Please name me another ability that is100% mitigated by a balanceless defense.
You'll be balanceless 99% of the time in melee anyways so your point is moot. You can mind disrupt and mind crush to get around the breath defense, fyi.
Point is certainly not moot. I proposed a solution to remedy that exact situation.
Comments
You'll be balanceless 99% of the time in melee anyways so your point is moot. You can mind disrupt and mind crush to get around the breath defense, fyi.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
0/0|0/0|0/0|75-
(svo): meteors: Mizik and Nemutaur hit you
459h|11% 1726m|64% 95%e 94%w ex|cdbkrh-STANCE:(DRS)-KILLING:(jhui)- XP:96% 18:54:51.211-[epi st]
0/0|0/0|0/0|75-(-1670h, 42.0%)
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
→My Mudlet Scripts
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important