It has came to my attention that bait producing buckets got nerfed recently to halve the decay time on bait produced. Purportedly this was to help reduce the overload on the servers by reducing the number of bait floating around constantly. This got me thinking about the inefficiency of having a bunch of unused items sitting around in various kits, horns, buckets, jars, racks, pots, boxes, vases, satchels, palettes, and what-have-you. Instead of having these items ready, sitting available, for the owner at all times and wasting precious item space on the servers; why not have the items produced when someone gets the produce-able item from the producer?
Jumpy buys a bait bucket. It has 50/50 pieces of bait which Jumpy can 'create' any time the bucket is 'full' by getting the bait from the bucket like normal. Jumpy takes the 50 bait from his bucket, generating bait items with item#'s at that moment. Every Achaean day the bait allowed to be produced is increased by a set amount, so 15/50, but no actual item is made until someone gets it from the producer item.
From my understanding this could greatly reduce the number of unused items floating about. By only having items actively created when desired and available, there wouldn't be thousands of bait languishing to decay repeatedly in buckets, hundreds if not thousands of letters awaiting similar treatment, and so much more.
There are a couple things to consider with this: Firstly, there would have to be a way for 'random' generators to still generate randomly and items with lids would still need to work with their lids normally. Secondly, if this was implemented, it would essentially change the producer items like bait buckets from container items that produce and store to non-container items that produce (albeit in a new way) but don't store. This could either be addressed by automatically pushing gold to the owners inventory -before- implementing a change, or leaving them as containers with a single space, or more for items that make sense, but the produced items don't get placed there automatically. This would allow those who use their producers to store their gold to not lose it or to be able to continue to store their gold in the producer.
As a side-note this would also save Jumpy from being short when he needs to write five letters at the top or half of the month. I know of at least three people who are frustrated their stationery kits don't -always- have five letters available if they haven't taken any out.
Finally, there are a few of us who have customized our producers to make unique items. We would obviously want to ensure either these are left untouched or are upgraded to this system keeping the unique items intact. Custom horns of plenty, upgraded bait buckets, things like that.
P.S.- I am not a coder in any sense of the word, I have no idea how easy or difficult this would be to implement. I just see the inherent advantage of reducing the load on the servers.
You close your eyes momentarily and extend the range of your vision, seeking out the presence of Drugs.
Though too far away to accurately perceive details, you see that Drugs is in Mhaldor.