How do you set fields in a user window? I was looking at some GUIs and am trying to re-write my own system which doesn't really have any GUI stuff, just a target window, a chat window, and a personal detail window (planned).
If I want to track which limb I'm parrying in a window (or the limb I'm targetting, or just about anything), do I just trigger the line, assign it to a variable, and call the window, with the window itself displaying the variable ? I know I can use GMCP but I don't see any GMCP for targetting or limb parrying.
Or is there a better way? I'd like one that doesn't make a lot of unnecessary calls and whatnot. Would prefer an efficient re-write as that is half the reason I'm currently re-doing stuff. If there's a way to just throw it to the window or that one section of the window, without re-drawing the whole thing every time a value/variable changes, that would be preferred.