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Confused on stat changes(specialisation, maj/min traits) in general. But specific Serpent questions.
So I played off and on 10-15 years ago. Never became prolific at anything, but the game always held a soft spot for me.
I've come back to some pretty radical changes, race specialisations, minor traits, etc... and I'm getting some conflicting info from older posts.
I guess the end goal would be some actual PvP, but in reality probably mostly hunting, and maybe group fights if I can get into an active city/org. And for some reason I feel like I really want to be a trickster with this guy. Probably no stealing though.
Dexterity seems to say it only helps for dodging blows, but I've seen other posts say it affects combat speed. I'm a Mhun and was just going to go CON spec for hunting and survivability, but if Dex actually helps my other serpent abilities I would go with that.
Next: traits... It seems like a lot. Once the first question is answered it may answer some of these, like going for more dex/con. are there any "must haves" for minor traits?
I also have a Satyr 2H Infernal that I strength specialised (Seems squishy), and a Dwarf Priest, con specialised, all levels 60-70+ that I have the same minor/major trait questions for. If there's just a rule of thumb thought on any of these that would help. All have more or less the same goals: get into an active org and do some light pvp/raid defense type stuff.