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Quests: How to make them better
As one of Achaea's most prolific and experienced questors, I have been giving the system some thought
Right now, questing is way too obscure and misleading. I'm not really talking about figuring out quests after starting them, I'm talking about starting the quests themselves. How many quests are ignored or missed simply because there's absolutely no way to know how to start it, or if it even exists in the first place? To this end, I would like to ask the Admin to consider marking mobs who are quest givers, no matter the difficulty. Much like literally every other videogame/mmo has, this would allow us to actually explore and beat our heads against the quest brick walls you have so painstakingly created throughout the years. It will allow us to discover more about the deep and rich lore you've all written, and appreciate the thousands of hours of hard work you've put into the game.
Any other ideas or suggestions or thoughts are always welcome!
I am a firm believer that quests should be a challenge, however I do not think that challenge should include where to start. Put those floating ?s on those mobs!