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Curing Bible

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  • AntoniusAntonius Member Posts: 4,991 @@ - Legendary Achaean
    Gilliam said:
    I... Are you guys taking the piss? Or just not reading the words on the page...?

    Neither? The first sentence of your post (the only part I quoted, and the only part I was responding to) just isn't accurate; relapsing nausea has nothing to do with why you parry head.
  • SobriquetSobriquet Member Posts: 2,542 @@ - Legendary Achaean
    Well, it is, but it's a secondary concern as to why you do.
    image
  • AntoniusAntonius Member Posts: 4,991 @@ - Legendary Achaean

    It's not a secondary concern. It's not even a tertiary concern. What's the equivalent of secondary and tertiary for the number 100? It's not even that.

    Nobody should be thinking "I'd better parry head because if I don't they can negate my parry that isn't even on the only bodypart I should be parrying anyway."

    Shirszae
  • MinifieMinifie Member Posts: 2,973 @@ - Legendary Achaean
    If they frac arms/torso they won't prone you long enough for it to be a concern, if they start on legs my first thought would be "are they prepping for a quick prone with head fracs on the parry bypass?" 

    You are going to be parrying head by default, but how they approach the first number of fracs is important to gauge potential offenses. Torso/arms means I can prep a bit longer, legs means I have to be read for them to work in a quick parry bypass or potentially a weird route for DSB.
  • SobriquetSobriquet Member Posts: 2,542 @@ - Legendary Achaean
    Antonius said:

    It's not a secondary concern. It's not even a tertiary concern. What's the equivalent of secondary and tertiary for the number 100? It's not even that.

    Nobody should be thinking "I'd better parry head because if I don't they can negate my parry that isn't even on the only bodypart I should be parrying anyway."

    I didn't say that the parry bypass was the problem, nausea also gives damage on a tick and is cured by the same mineral as lethargy  (arm fractures) so I still think it needs to be mentioned. 

    Of course parrying anything other than head against 2H is of course a very dangerous.
    image
  • LanreLanre Member Posts: 35 ✭✭✭ - Distinguished
    Great read, thanks!
  • TjayTjay Member Posts: 65 ✭✭✭ - Distinguished
    This was a great post for me to read. Thank you @Atalkez

    Atalkez
  • GalyleoGalyleo Member Posts: 43 ✭✭ - Stalwart
    @Atalkez are you planning on keeping all of this information up to date? I'm just curious, it seems like it would be a useful tool for new players, and people new to pvp to learn how to fight and defend against classes instead of just saying 'go fight other people and figure it out!' Not saying that people say that, just having all of this information in one spot will help for sure!

    As a side note, I actually really enjoyed reading about all the classes and how they fight and what you can do to prevent them from killing you. It's really nice to know!
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,218 @@ - Legendary Achaean
    edited January 2019
    I think the thing that this is missing is Psion. Anyone can post updates regarding changes to the other classes, I’m not super familiar with Psion quite yet. 


    You hug Aurora compassionately.
  • GalyleoGalyleo Member Posts: 43 ✭✭ - Stalwart
    I was just curious to see if you were going to update it, or if people in general were going to update this.
  • KuririnKuririn Member Posts: 57 ✭✭ - Stalwart
    *chants* THIS IS AWESOME *claps*  B)
    Jinos
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,218 @@ - Legendary Achaean
    Galyleo said:
    I was just curious to see if you were going to update it, or if people in general were going to update this.
    I’ll try to get some updates to stuff this weekend as needed.


    You hug Aurora compassionately.
    Utianima
  • ArchaeonArchaeon Ur mums house lolMember Posts: 814 ✭✭✭✭ - Eminent
    about that
    Khalyon
  • PyoriPyori Member Posts: 2,124 @@ - Legendary Achaean
    Soon™           

    Numira
  • IaxusIaxus Member Posts: 131 ✭✭ - Stalwart
    Soon™           

    Jumpy said:
    The membership is already such a good deal that there is no way we can reduce the cost. 

  • NaminoNamino Member Posts: 206 ✭✭✭ - Distinguished
    edited January 14
    I'll do it. I'm not as good as Atalkez but this is what Iearned about Psion

    Psion

    Class route: Will attempt to bury mental afflictions under impatience for a Mind Ravage. Alternate routes using buried unweaves or a bleed based lock.

    Primary Affliction: Impatience (ravage); unweaves or haem.

    Secondary Affliction: stupidity, dizziness, epilepsy, UWM (ravage)

    The most common route for a Psion is angled towards Mind Ravage, a condition where every hit they land on you will sap your mana. They have a manakill at 30%
    mana, which seems low until you're ravaged, and then it happens very very quickly. The condition to achieve ravage requires you to be stacked deep with mental
    afflictions, so this route is typically dictated by impatience. A psion can only give you impatience if you are prone or suffering from a damaged head, both of which
    they will hit you with simultaneously. Get back on your feet and prioritize impatience, dropping it back down under paralysis when prone again to prevent
    yourself from being pinned to the ground indefinitely. Shield looping or hindering them after h1 is recommended, as there is significant cure RNG to get the
    impatience and stupidity will further slow you down if you're unlucky.

    Even hindering them or shielding, if you get dealt a poor hand getting impatience out of the way, you may end up ravaged anyway, but your efforts will likely
    slow them down sufficiently for their room hinder, lightbinds, to wear off before they can manakill you. There is a notable delay before they can reset this, so if 
    you're ravaged at this point, it's time to bow out and run until ravage wears off. Regardless as to if you dodge ravage entirely or run until it's gone, they'll
    have to prep your head again, allowing you another chance to go on offensive if they continue this route.

    Their alternate routes are based around unweaves, afflictions that automatically increase in stacks before being 'consumed' by the Psion for big impact, including
    complete mana drain to the manakill, and a very threatening burst damage, and a total instakill. Depending on the unweave, they'll likely pair blocking afflictions 
    with paralysis and attempt to prevent you from curing it. Dropping paralysis down and focusing the blocking affs and the unweave once the stack is at a certain point 
    will allow you to survive this, particularly if you pair the swap with a hinder or shield loop. Blocking affs are asthma for spirit, impatience and other gseal/plum
    for mind, and ginseng affs for body.

    They have a rarely seen route with bleeding to combustion/bloodfire, after which they pressure a lock. Watch bleeding closely when under haem and make adjustments
    to clear it as necessary.

    image

    IaxusAegeusShirszaeUtianima
  • ArchaeonArchaeon Ur mums house lolMember Posts: 814 ✭✭✭✭ - Eminent
    I'm gonna lock you now 
  • NaminoNamino Member Posts: 206 ✭✭✭ - Distinguished
    The route formerly known as rarely seen*.

    image

    Khalyon
  • GilliamGilliam Member Posts: 108 ✭✭✭ - Distinguished
    Correction I would make is that bloodfire wont usually come before the pressure of the lock, it's at the end of it. Bleed reqs for bloodfire and anorexia are both 160 and we  can give them simultaneously. So imp + 160 is locked on the next balance. Typically that'd be imp + haem + 160, but I've run into people with shockingly high cut off points for clot which made haem unnecessary outside of sealing.
    Locking hit will likely be:
    bfire + nau + ano + par or haem

    (Also locks are the main way I kill people in psion so they're not all that rare I'd say)
    Khalyon
  • KhalyonKhalyon Member Posts: 39
    Thanks @Namino, I've been wondering how that class works for the longest time.
  • KelstaadithKelstaadith Member Posts: 12
    Couple quick things I didn’t see before in the thread.
    First, is that dw has a room hinder as was mentioned, but also an ability to let them follow you when you move, even if they are off balance. To stop this from being a problem you can escape with fly or dash, however if you can do neither it can be a bit hard to escape from.
    Second is that against shaman/jester, there is a chance they will use factions on the doll or puppet to strangle, which hurts a lot if they have artifacts. This might not be enough to kill most people, but is still worth note.
    Third is that earth lord has a titan ability, and if they use it they can spam paste to do huge damage, and it ignores shield. If you see them do this run, or hinder them a lot, you cannot kill them with damage for about 30 seconds. When titan fades they will be hurt and suffer a long stun, so focus on not getting squished and take advantage of the stun to make them regret trying to cheese kill you.
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