In player combat, snb speed/damage is based on shield type. Something like 2.1s unartied longsword/buckler, to ~3.2s unartied longsword/tower.
However, when hunting, I run into a flat 2.9s balance, regardless of shield type. I am more than aware that the class is sub-par hunting. But I like the spec, it suits the character, and I want it to work. Is the 2.9s balance to be expected?