Shooting Reflex

KresslackKresslack Florida, United States
For some reason that evades me, my shooting reflexes for archery have partially stopped working. I have an alias for aiming in a direction, and a trigger to fire off a successful aim. Only the aiming is working for some reason.

How do I correct this?




  • ArchaeonArchaeon Ur mums house lol
    So there's no matches[2] in the trigger.  If you want to keep it like that, set a variable to your shootdir, and use that.  For instance, your trigger should be
    send("shoot "..t.." "..shootdir[dir])

    and on your alias you should have 
    dir = matches[2]
  • KresslackKresslack Florida, United States
    Ah, ok, I'll give that a try soon as I can. Thank you.

  • Is there a reason you are converting the direction into long form?
  • KresslackKresslack Florida, United States
    Accipiter said:
    Is there a reason you are converting the direction into long form?
    Oh, because I think I repurposed this from my ship turning alias, which I use the conversion to actually say the direction I'm turning when commanding the ship (for immersion).

  • edited May 2019
    Archaeon's isn't gonna work since shootDir is local to the alias.

    1) Add shootingDir = shootDir[matches[2]]
       shootingDir = matches[2] would work as well
    2) Then change the trigger to do send("shoot "..t.." "..shootingDir)

  • ArchaeonArchaeon Ur mums house lol
    yeah i skipped over the local.  But in any case, my suggestion would be to drop the direction altogether, and don't aim.
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