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I believe ships need to be brought down to houses, not the other way around. Ships are too secure, houses can be secured but there are options. There needs to be an element of risk, if you’ve engaged in risky behavior. Don’t invite someone to your house that just got finished raiding, etc. I hate ships because of that, and do not want to see housing becoming the same thing.
It's absolutely an affront, yes.It's also absurd to talk of consequences. I've tried the approach of killing people who break in. It's apparently circular PK, so I'm breaking the game's rules if I try and apply "consequences" in any meaningful way.And the mark system sucks. I trust my own awful PK skill more than a mark, at this point.
"You have had an extraordinary adventure, my dear. Extraordinary! One that few people could ever imagine. Treasure it. Keep it safe and secure, tucked away in some special place in your heart. But... don't spend the rest of your days chasing a ghost."
It's also absurd to talk of consequences. I've tried the approach of killing people who break in. It's apparently circular PK, so I'm breaking the game's rules if I try and apply "consequences" in any meaningful way.
Houses are basically safe rooms. If you are that inattentive you cant notice or stop a prism on a monolith, or get a non prism room. Then the problem is you.
Anyone should be able to board any ship at any time... if they want that peace of mind, take there ship out to sea.
@Pyori so stop trying to just demean everyone's post. Reading it to find something wrong and try to decipher what's right about it..... just coming off as an ass
And... btw....I do tell people annwyn is the best place to bash if you dont wanna compete. It does have its other worries tho..... smart guy