Welcome to the Achaea Forums! Please be sure to read the Forum Rules
Hello again Sapience!
When I had originally played, I had set forth to embrace the Metamorph side of things while using the staff from Groves for support/defense, though now Reclamation adds a level of control that I'm still wrapping my mind around and determining how useful it can be.
What has everyone's experience been with regards to a Druid's Best role in both Bashing/PvP within Achaea? Below is what I'm reflecting on so far so please correct me where I am wrong:
- Metamorphosis: Mana heavy initial setup, Endurance heavy once Powers are being utilized. Monk-style combos with multiple Hydra heads for PvP, fairly potent Wyvern Bashing setup with Maul. Could be argued that almost all the offense and most control can be done through this branch of Druids, with the right setup for afflictions leading to deadly combos.
- Groves: Staff and Grove provide a 3rd Resources as Sunlight which is spent in combination with mana. Can be used to enhance defenses and provide a wide range of support (Healing and Affliction Mitigation) with little in the way of offense (Staff Swing/Sharpen/Stab, Blizzard, and Lightning). Hives can be useful, and the Golem is nice if setup in advance and druid can declare own terms. Can portal grove to new locations for more support/potency when needed (limited to forests only). Can be situational and limits heavily to environment, with some utility through the use of the staff.
- Reclamation: Mana Heavy, seems to be a full counter to Extermination which wasn't there when I last played, having replaced concoctions. Use a "creep" like effect to branch out in a forest, which adds an additional layer to a grove/forest that prevents Extermination. Provides Lashing (Offense) and Spores (Control/Afflictions), with a unique variety of utility movement/remote scrying abilities. Potential offensive ability usable in any room, easier in Forests, and instant in a grove
From what I can gather from the above, the class is fairly potent with stacking afflictions, control, and support with a few combos offensively to be potent. I'm still wrapping my mind around the new Rage abilities, which I imagine can alter combat in some way but not entirely sure yet.
Has everyone else's experience been about the same? Thanks for all the feedback!