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Wilderness Travel

KresslackKresslack Florida, United StatesPosts: 5,787Member @@ - Legendary Achaean
Does anyone happen to have a script for navigating wilderness, or any tools that make wilderness navigation and traveling easier?


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Answers

  • IsmayIsmay Posts: 512Member ✭✭✭✭ - Eminent
    Would pay for something like this. I hate wilderness travel.
  • SobriquetSobriquet Posts: 1,980Member @@ - Legendary Achaean
    Gallop just about makes wilderness bearable for me
    image
  • PyoriPyori Posts: 606Member ✭✭✭✭ - Eminent
    I just have an alias which enables a timer that moves in a direction.
    wm <dir/off> to set the direction/disable it.
    timer moves in that direction every ~0.5s until I turn it off/change direction.
    with sentinel I used to dash, was fast enough for getting pretty much anywhere since it ignores terrain limitations when it comes to slowing movement.

  • KyrraKyrra Sanctum of the SkyPosts: 4,630Member @@ - Legendary Achaean
    Just manifest lightning someone in the area.
    (D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."

    Kresslack
  • KresslackKresslack Florida, United StatesPosts: 5,787Member @@ - Legendary Achaean
    Klendathu said:
    I have a script which will follow a predefined path. I use it for travelling to islands (Orilla to Prin in 31 ocean rooms, that kind of thing), so you need to be able to fly. You can program in the path, then wwto #, when # is the stored route number.

    I'm providing it as-is, no support, no updates, no fixes.


    Thank you, I'll give this a try.


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