My site will remain up, but will not be maintained. The repository will continue to have scripts added to it if I decide to play another game. Maybe I'll see you around in Starmourn! Tutorials and scriptsThe Repository
The head of Vender sags sideways, suddenly seeming too heavy for him to support. He sways for a moment, then topples forward in the ungamely sprawl of the dead. As his skull strikes the ground, it shatters, scattering broken stone and grey matter. The statue of the fallen deity, Khalas the Wanderer has been slain by Atalkez.
I found your god, @Asmodron and he's even returned to your city.
That didn't even kill me, @Vastar will have that fixed up soon, I imagine!
I was expecting it to be worse, but I'm glad He rolled with it!
Though a meteor is rarely an inappropriate response, whether a transformed arrow or a true celestial object, it is My conclusion that a good zap never fails to accurately communicate a point.
Surrounded on all sides by Vathirr's massive tentacles, @Taryius's throat, limbs, and stomach
have been torn out and scattered to the tides.
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
Most of the monthly promos result in artefacts and/or bound credits. Org credits get the shaft from these promotions too so there is simply fewer unbound credits available. There's also few gold sinks (and the current gold auction is terrible) so gold just unused in bank accounts. I think they should add gold for lessons which would increase CFS (and something that is consuming the gold) without really cannibalizing artefact sales, house aides could help get novices basic class skills etc.
Things that used to drop 100gp or less now drop 200-300. It was a very significant increase. I think the DKs of old, and the highest dropping gold mobs of old gave 900-1100 gold per. Now you can easily find a lot of mobs that drop that, or double that.
(edited, because I apparently really like the word easily.)
Most of the monthly promos result in artefacts and/or bound credits. Org credits get the shaft from these promotions too so there is simply fewer unbound credits available. There's also few gold sinks (and the current gold auction is terrible) so gold just unused in bank accounts. I think they should add gold for lessons which would increase CFS (and something that is consuming the gold) without really cannibalizing artefact sales, house aides could help get novices basic class skills etc.
Things that used to drop 100gp or less now drop 200-300. It was a very significant increase. I think the DKs of old, and the highest dropping gold mobs of old gave 900-1100 gold per. Now you can easily find a lot of mobs that drop that, or double that.
(edited, because I apparently really like the word easily.)
While this is true, the battlerage change also meant that mobs that used to die in one or two hits now take 5-10. I'm not sure the actual gold generation capacity was really changed.
The biggest culprit is, I think, lack of gold sinks. Everyone who wants a ship has one, and we have barely any other major ways of taking gold out of the system. Mining's a consistent one, but nowhere near big enough to really make an effect.
I want lessons for gold directly, so I don’t have to buy credits to do it. $350 to trans my next class, or 1668 credits isn’t very appealing. Especially when my credits can actually be spent towards artefacts upgrades etc.
Let me use this gold for something helpful, while not forcing me to kill my credit pool to do so!
You hug Aurora compassionately.
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KlendathuEye of the StormMemberPosts: 3,178@@ - Legendary Achaean
I'd buy lessons for gold, then use credits for class artefacts, thereby destroying my gold and credit reserves.
Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
Comments
It's also igg-dra-sil >:( It's not that hard to pronounce, people.
Zulah says to Shirszae, "Good luck to you."
Sartan, Lord of Evil says, "Luck is dead."
:O
My site will remain up, but will not be maintained. The repository will continue to have scripts added to it if I decide to play another game. Maybe I'll see you around in Starmourn!
Tutorials and scripts The Repository
The head of Vender sags sideways, suddenly seeming too heavy for him to support. He sways for a moment, then topples forward in the ungamely sprawl of the dead. As his skull strikes the ground, it shatters, scattering broken stone and grey matter.
The statue of the fallen deity, Khalas the Wanderer has been slain by Atalkez.
I found your god, @Asmodron and he's even returned to your city.
I was expecting it to be worse, but I'm glad He rolled with it!
You hug Aurora compassionately.
(... from a log all the way back in 2014)
from 2008 june
and from 2008 july
Tecton-Today at 6:17 PM
You hug Aurora compassionately.
Working terribly right now.
You hug Aurora compassionately.
You hug Aurora compassionately.
You hug Aurora compassionately.
I think the DKs of old, and the highest dropping gold mobs of old gave 900-1100 gold per.
Now you can easily find a lot of mobs that drop that, or double that.
(edited, because I apparently really like the word easily.)
https://ada-young.appspot.com/pastebin/wgIjuqnA
The biggest culprit is, I think, lack of gold sinks. Everyone who wants a ship has one, and we have barely any other major ways of taking gold out of the system. Mining's a consistent one, but nowhere near big enough to really make an effect.
Let me use this gold for something helpful, while not forcing me to kill my credit pool to do so!
You hug Aurora compassionately.