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I really enjoyed figuring out how to kill earth and fire elemental groups solo. Curing puzzles like that are a lot of fun for me. I sure did die a lot along the way, but I actually think I broke even xp-wise by the end of it.
Wonder if people just don't like water as an element or if it was a 'well I'm not touching that after what Mhaldor did.' Or its focus on affing being unattractive for people who don't pk a lot.
Who wants to be a peasant?
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Let's agree that Air gets the most utility. Free wings. Free. Wings.Beyond that, Water doesn't offer anything to a non-combatant. Scepter of Aqueous Mastery on steroids is amazing for combatants but kind of just there for non-combatants. Water gets self-healing and affliction curing. Woo?Fire gets immunity to ablaze, reduced clotting, and three fast travel points.Earth gets crazy bashing tankiness, vitality, a talisman shovel, and reduced mineral usage.You can't compare Water's utility to the others because Water's utility is miniscule compared to the others for someone not interested in combat.
reduced mineral usage.