CON, INT I heard are the most important stats.
So some good races would be
Horkval Commander? 13 cons, 13 int. Resistant to cutting and blunt damage as well, which would help shamans withstand damaging knights, but no armour probably makes up for that?
Dwarf Foreman? 13 cons, 14 int.
Resistant to various things, good choice or nay?
Mhun Bodyguard? 13 cons, 12 int.
Extra movement which allows for better fashion-and-run tactics.
Tsol'aa Guard? 13 cons, 13 int.
Ability to swing around and hide in jungles. I'm from Eleusis so it might help.
Or any other suggestions?
Also I'm unlikely to buy an artefacts, so.