Synaptic lock

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  • Since I've seen this come up a couple of times in the thread, curing system manipulation commands do not show up on sapience, that was changed in a classlead last year.
  • does MIND LISTEN show incoming tells/says/etc or outgoing from the target?
  • KlendathuKlendathu Eye of the Storm
    Makarios said:
    Since I've seen this come up a couple of times in the thread, curing system manipulation commands do not show up on sapience, that was changed in a classlead last year.
    How dare you come in here with your facts? Hyperbole or get out.

    (Luvs you Mak!)

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  • Kickass Makarios. Not at a computer right now, but still reading up on all this. If curing manipulation is out, that is one less thing to worry about, albeit still having it all having issues overall. 

    I guess mostly at this point it's just that there is a certain divide of things that are ooc in nature being affected by it. Being able to set a clan as purely Ooc and not have it show up on Sapience would be a decent enough start on that, and would probably help hash things out in the future for such cases. (Because we all know Ooc clans are a thing. They shouldn't be subject to being listened in on by an IC mechanic lest we just move all that shit to discord) 
  • Daeir said:
    Morthif said:
    does MIND LISTEN show incoming tells/says/etc or outgoing from the target?
    No, it displays only says in the room of the person you are locked to, and it does so with no identification as to who's speaking. You see:

    You hear a telepathic echo: Morthif smells like farts.

    That's it.

    It's almost completely useless in situations where it isn't just two people in the room.
    Oh my. And -anyone- could say that.

    image
  • Guys, Guys, Guys. 

    Synaptic Lock isn't broken because they added a new font power so we can sense veiled people, Duh. 
  • Sapience is pretty powerful but it's not nearly as bad as this thread is making it out to be. I sapience pretty regularly because, well, I can. Lots of garbage background commands (the ocd ones). You do see everything someone types, but that's it. No real context there. Used to be horrendus when you could see prio swaps and stuff from serverside, but like @Makarios said that was changed a while ago. Sapience and listen together are a thing for spying and I've been spying with Sapience and listen for a really, really long time. It's always been good and this new artefact hasn't changed that it was always good, just changed how aware people are it's happening I guess? In my testing of it, I didn't really see that much of a difference but I had already been cloaking, splitting the mind and using the willpower amulet and meditating and breaking and relocking to keep up on the drain and breaks. Locking still drains willpower pretty good so the idea of a long, sustained 'spying' isn't really a thing unless you intend to sit there in the open like an idiot and sift through one sided conversations and command spamming. You'll break your lock more often than you won't unless you're going for a full INT monk.

    I agree that you shouldn't be able to see things like issues or replies to them and whatnot, but really if you're the kind of person who would even acknowledge those from the start you're probably a terrible person and bad at RP anyhow so... I know I ignore a lot of things I see that I feel might be OOC or borderline OOC.
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  • The point isn't whether or not you ignore that information.

    The point is there is no real reason for Sapience to show that much information.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Why should monk be a spy class? It's already everything else: damage, affliction, utility... can we just throw monk into the garbage can already?
  • Atalkez said:
    The point isn't whether or not you ignore that information.

    The point is there is no real reason for Sapience to show that much information.
    I'm unsure how you would go about stopping it honestly. It just blanket reports anything you type. Unless there were some kind of appending thing to OOC stuff like issues or whatever it likely couldn't be stopped reliably.
    image

  • Draqoom said:
    Atalkez said:
    The point isn't whether or not you ignore that information.

    The point is there is no real reason for Sapience to show that much information.
    I'm unsure how you would go about stopping it honestly. It just blanket reports anything you type. Unless there were some kind of appending thing to OOC stuff like issues or whatever it likely couldn't be stopped reliably.
    Don't think this is true, we already have several system commands being blocked, as well as anything blocked by amnesia, ect. I obviously have no idea for the code, but it's definitely not set up to just report naked input.
  • I'm a monk and kinda agree that this artie is too much. I've never been a fan of other players having access to private conversation. The only reason I want it is for the undetectable mindlocking ability. If sapience was somehow disabled while an owner made use of the artie, I'd see no problem with it.
    Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.

    Thanks!

    Current position of some of the playerbase, instead of expressing a desire to fix problems:

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  • edited July 2017
    Yeah.  Been thinking more and more I should just go monk lately.  And this is from someone who has played priest basically 100% of the time he's been in Achaea.  Monko is just too good at everything not to.
    Deucalion says, "Torinn is quite nice."
  • edited July 2017
    what is shroud alex. if cost was a mitigating factor for anything in achaea, veils would be a great idea.


    It's honestly not worth saying anything sensitive at all in-game while not on a ship right now. IF you want to encourage people being off-plane and skype/discord groups more, then this artefact is the perfect solution.

    Monk continues to be one of the strongest classes in the game for almost anything that isn't bashing, btw. Their bashing might suck now, but they're incredibly strong at 1v1, small group, big group, medium group, whatever.
  • Plenty of people don't use skype/discord to coordinate things. Synaptic lock will just push a % of those people to start.
  • The entirety of the war was coordinated inside of the game.

    The entirety of both of our Nishnatoba battles was coordinated where?  In game.

    Us coordinating stuff in an OOC clan to decide what the fuck to do with the war?  In game (albeit OOC).

    Farrah's plan to blow up a portion of Ashtan?  All coordinated in game, literally like.. hours before we actually did it.  ((We had just got approval to blow up a spot OOC.  We just had to FIND a spot.))  They fuckin dug through the Obuun family library ((All the books from Shallam)) to find out the history lol.

    Point is, Daeir.  Lots of shit is coordinated IN GAME.  OOC, Farrah, Atalkez, and I aren't in some big OOC group on discord outside of the shitter achaea channel (and who in their right mind would lay out the war plans there???).  We talk IN GAME in an OOC clan because it's easier, at times.  Other times we talk in PT.
  • edited July 2017
    Your experience doesn't match reality, Daeir. I, myself, coordinate lots of things entirely in-game, since I only talk about OOC stuff on discord/skype unless it's like gossip generally.
  • JurixeJurixe Where you least expect it
    I don't disagree that a lot of important things are coordinated out of the game. Depending on what it is, like events and such, it is indeed easier because nobody really wants to try and figure out OOC dates and mechanics ICly - it's just tiresome and is more paperwork than actual meaningful IC interaction, even though I guess you could make little experiences out of related events like designing prizes and whatnot. Or learning how to ride for a jousting event.

    But for something like a conversion, with a lot of story potential behind it, I'd never do it through OOC channels. It just takes away a lot of the magic for me, the feeling of playing a role in a story that you are writing as you go. The greatest memories you make aren't the pre-scripted ones; they're the ones that happen organically, naturally, woven in trust between you and your roleplay partner(s). It is really a pity that so many of these happen on ships now, though I can understand why.

    Most others have echoed my thoughts on the synaptic lock, so I won't bother repeating it other than saying that honestly, I don't think this was a needed addition.  We had enough to make spying just viable enough to pose a risk; now I feel it's gone a bit too far that way. Other than that, just wanted to comment on OOC coordination of things. Going off-plane is still fine; at least it's still within the world. 
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  • Daeir said:
    Fair, I'll accept the domain of things that I've been involved with might lend itself particularly well to coordinating out-of-game instead of in it. I still don't see the problem with sapience being a means to pry into that, though.

    Sapience is a skill you will either like or hate. There's not really a middle ground, its very polarising in that respect.

  • Interesting, if something is entirely OOC but found out IC using Sapience, I wonder what the Divine ruling for using that information would be.
  • Frederich said:

    Farrah's plan to blow up a portion of Ashtan?  All coordinated in game, literally like.. hours before we actually did it.  ((We had just got approval to blow up a spot OOC.  We just had to FIND a spot.))  


    That was planned well before "hours before", and we also didn't pick the spot. Deuc did.

    We also never got OOC approval to blow up a spot. It was all coordinated IC.

    Not relevant to the thread but I don't know why you're making up things about an event you weren't involved in planning.
  • Making espionage so risk-free and quite honestly so easy to do versus how hard it is to counter only means people will find more ways to try and counter this, making it even harder to spy. They'll start using discord/skype where they didn't before, or use ships to meet instead of council chambers. You are essentially pushing things out of the game and that will very likely get worse as Sapience monks with this artie start getting some success.

    Genuine curiosity, but how risky would it really be for someone to make a monk alt, buy this artie and start spying on this alt's citymates? How likely is it to get caught at all, if lock breaking doesn't work anymore?
    image
  • Ok, I am going to quash some misconceptions.

    Privacy rooms 100% counter sapience. All council rooms should have privacy, so there is no reason (now or previously) not to use the council room. This actually makes using the council room more safe than using an ooc clan - which has always been the case, and is by design. They're also more secure than ships too for the most part, as ships are still subject to the membrane, and council rooms effect the people inside it too (so there's no chance of unsuspecting council member number 1 overhearing schemeing council members 2 and 3 talking about how they're going to unseat him because his tax reform is awful).

    As for sapience spying - monks have been using sapience to spy with impunity for years. Maintaining a lock outside of raid conditions if you have a good grasp of lock break mechanics and the artefacts/buffs to back up that understanding is pretty trivial vs 99% of Achaea's population. Lock breaking is very predictable and there has never been a message for voluntarily dissolving your lock to the target.

  • @Makarios: Is it true that privacy rooms stop all that? Beds are billed as the superior option without exception outside their capacity limit, but I've been told in the past by administration that beds don't stop the universal membrane. Or perhaps org-owned privacy is different from the housing upgrade?
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