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Is my understanding of Stats wrong?

WillandorfWillandorf Member Posts: 15
edited July 2016 in General Questions
I recall a snippet of forum conversation from a while ago regarding Sylvan's and their damage.

There was some talk about how it's pointless to raise Intelligence above a certain number because it does nothing. 

Does it really do nothing to your damage, or does it simply start to suffer diminishing returns and that it does, in fact, provide a boost to damage (even if smaller than the previous point)?

Edit: Or, option three, is this specific to Sylvans? Makes no sense that it would be, but stranger things have happened.

Comments

  • SobriquetSobriquet Member Posts: 2,270 @@ - Legendary Achaean
    Diminishing returns after a certain point. Calling @Sena
    image
    Melodie
  • MelodieMelodie Port Saint Lucie, FloridaMember Posts: 4,946 @@ - Legendary Achaean
    Eventually when you hit a certain ceiling (usually 16-17 int), you'll start getting less back per int that you add than you did with the first chunk. You'll never just get "nothing", though (but obviously, the high you get and the more expensive int is to gain, the less it might become worth it).

    That said, old Sylvan at least still benefited from that extra int, as do magi. I imagine the new version of it does as well, from what I've heard of weatherweaving.
    "You have had an extraordinary adventure, my dear. Extraordinary! One that few people could ever imagine. Treasure it. Keep it safe and secure, tucked away in some special place in your heart. 

    But... don't spend the rest of your days chasing a ghost."
  • SarathaiSarathai Member Posts: 2,139 @@ - Legendary Achaean
    Above INT 12, you have consistently decreasing returns for every stat point. Yes, a 21 INT Sylvan will still do more damage than a 20 INT Sylvan, but the difference will be smaller than it is for 20 INT versus 19 INT.

    It affects both Strength stuff and Intelligence stuff. With the sort-of-not-really exception of dragons, who treat diminishing returns scaling as if 18 STR/INT was 12 for determining how much of a boost they get.
    - (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place."
    - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
    - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
    - Makarios says, "Serve well and perish."
    - Xaden says, "Xaden confirmed scrub 2017."



  • WillandorfWillandorf Member Posts: 15
    Thank you very much.
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