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The multiclass system in Achaea seems to have such a steep price when compared with other IRE. As it currently stands, the lesson to new class ratio cost is:
Class Lessons to transcendent
Primary class 1738 lessons per skill (290 cr per) (870 cr total)
2nd class 2500 lessons per skill (416 per) (1248 cr total)
3rd class 3335 lessons per skill (556 per) (1668 cr total)
4th class+ 5000 lessons per skill (833 cr per) (2499 cr total)
Additionally, these are the following restrictions:
Gain class slots at level 80, 100 and every 10 after
May switch every 12 hours (unless purchase artifact)
You must be transcendent in all your current class skills in order to switch to another class.
When compared to other games, for example.
Must have permission from a guild in order to gain their skills
Costs 200 lessons (plus ~150 lessons to 'activate' skills) to switch from class to class (unless get artifact that makes it cost 0)
May only switch class every 300 hours (unless purchase artifact for every 75 hours)
No extra cost for learning new skills.
No skill rank requirement to gain more classes
Must have 2 Transcendent class skills or 3 virtuoso class skills in current class
Must acquire class from member of guild or pay 40 credits to gain from non-member
Only able to switch once every 12 hours (unless purchase artifact)
All players gain 1 free class slot. May purchase more class slots (100, 200, 200, 300+)
Must learn new class from a Master
May switch freely between classes (of same faith circle) but must relearn skills slowly (no cost)
No extra cost to learning new skills
(Im a bit fuzzy on imperian, if this is incorrect, let me know)
Does anyone else feel this is unbalanced in our favor?
While I admit that gaining new slots for free and not needing to wait as long (12 hours) is a nice perk, I honestly and personally would prefer a longer wait time rather than the crazy lesson costs im seeing. Additionally, a lot of us will only generally get 1 maaaaybe 2 other classes, and usually we would get the other 1 for a purpose our current class isnt able to achieve very well (such as better hunting). This is why the idea of paying for slots and having normal lesson fees is much more appealing to a lot of us, rather than gaining them for free and paying crazy lesson amounts.
Any chance we could see the lesson costs diluted and some other calibrating done?