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IRE Retiree - relocation questions.
After a few years of absence from Imperian, I'm looking to relocate and start afresh here. You could say I "did it all" over there, but I wouldn't, because that would make me sound like my granddad. Anyway! I'm having a fairly tough time deciding what class to play, and to a lesser extent, what org to join. Frankly, I don't really want to spend a lot of time committing suicide with characters and restarting, because from what I've experienced so far, people have been ever so helpful and I feel absolutely horrid when I go and 'poof' on them. So, please, could you offer me your insight so I can make the right choice?
I wouldn't begin with a huge amount of credits initially, but in the mid term I'd be looking at multiple transcendent skills and maybe a few low-tier artifacts.
Most of the classes interest me thematically, but in terms of mechanics I prefer dealing damage, or preparing limb-break strategies rather than being a heavy affliction class. I also enjoy playing classes or specializations that perhaps aren't as popular as others. The classes that appeal to me most are:
1) Infernal using dual blunt weapons.
How viable is this fighting style in pvp?
Would I be looking mainly to go for a vivisect kill or using the finishers in weaponmastery?
How big a budget would I need?
2) Monk focusing mainly on telepathy.
Coming from Imperian where the only real win condition outside of damage was 3xbbt - how viable are scythe kills here?
Ideally I'd like to focus on telepathy usage. Has anyone had success in pvp with using fast EQ rather than fast balance?
I've read that brokenstar kills, when set up correctly, work very well against the majority of players here. Is there any viability in stacking strength and using damage as an alternative?
Is everyone a Blademaster? Thematically I think they must have great appeal.
Are they more scarce in certain orgs more than others?
Again another class that had a near identical Imperian clone. Are they still a damage powerhouse with artifacts?
Do they do enough damage to kill without artifacts?
The fire skills in Artificing look really interesting. Is there a viable kill method there? if so does anyone have a log or example as to how a Magi goes about setting that up?
I'm afraid I'm asking too many questions so I'll cut it here.
Thank you in advance for any help or insight you can offer. I really appreciate it!