Next Class?

245

Comments

  • Anything with evade, we need more evade.
    New class: Ninja. Exactly like monk, but with evade. And cloak and shroud. Alternatively, just give monks these abilities.
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  • Sylvance said:

    I've been playing with the idea for a Pacifist class for a while now, but haven't gotten far past the concept.  The idea is that they have practically no offense to speak of, but their skills make them difficult to damage. They are able to turn an opponent's offense against him at higher levels, or to redirect his attacks to another target.

    We already have that. It is called Priest.

  • I'd really like specializations of classes, including even variations on top-level abilities beyond the cosmetic stuff Sena was suggesting.      
  • I'd like to see some kind of spy class. Something with Subterfuge but instead of Venoms and Hypnosis... give them something like Coercion and Assasination. I love Subterfuge but damn if that whole class hasn't been made useless.
  • edited December 2012
    It hasn't been made useless, but an assassin class more focused on actual assassinations could be cool. .

    on topic. I really want a DragonSlayer class that allows for different 'breath' specialisations and is kind of like a mortal (By Mortal I mean not huge fucking Dragons - more 'mortal' in appearance) magic/limb anti-dragon class - but balanced. *drool*. I've got plenty of ideas about this class, but I doubt I'll ever see it happen. 

  • Barrons said:
    I'd like to see some kind of spy class. Something with Subterfuge but instead of Venoms and Hypnosis... give them something like Coercion and Assasination. I love Subterfuge but damn if that whole class hasn't been made useless.
    Holy hell I would love an Assassin class, I just assumed it would never go through since the argument that "Serpents are technically assassin-y enough" would be pushed up.
  • edited December 2012
    A damage class version of serpents might be interesting.

    Assassins should use daggers, and have a powerful dagger throwing attack (basically replacing bows, but with reduced range), as well as something like traps.

    I want this class now.
  • And infiltration. The idea of a separate dimension that they can drag others to similar to Aetolia(I think) Phase would be cool for them. 


  • Pacifist Class would not work. It would only be a matter of time before people start complaining that it lack offensively :P I mean look at Priest. Defensive God, brilliant support, lame offence and you hear them complaining all the time.

    The big thing for me would be something new. I loved BM and Alchie because they had unique skill sets. Also, please can we stop stealing cool abilities from existing classes?

    I would love to see a new class added at 99. Dragon is amazing but would be lovely to have an alternative. Perhaps Ormyrr? Instead of breath types you could specialize as warrior, mage etc.

  • I wonder why Achaea has never done a psion class like so many others.
  • I don't know how "psions" are defined, but there's telepathy.
  • @Arador I imagine they have something planned already about new Hunting 'endgame'. DragonSlayers pls 

  • @Garao Might be enough to push me for that last level.

  • I want to be able to build and equip a Golem (Maybe you have like, a basic clockwork soldier, and then you put whatever armour and weapon/'s on it), sort of like Teradrim(?) in Aetolia?

    But you would still need to be able to attack denizens, so maybe some sort of Gauntlet, or maybe a Matchlock/Flintlock pistol working like Venoms (Secrete = Load and Cock hammer, Bite = Aim and Fire), could have limited long range abilities...

    I'm not sure about a third skill.

    Before people start saying stuff about Achaea being Mideval and all that, we have Clockwork Isle, Alchemists, Bombs and tons of stuff that doesn't fit, also, the world is evolving and growing, I see no reason for technology to advance as well...
  • Good news about battlestaves. I've been slowly developing a new class over the past two years. But of course I want it taken seriously, so it has to have flavor text and everything finished before I mail it to the Garden.

    All the skills are listed in my spreadsheets (that will soon be recovered when my laptop is fixed) and I intend to invite select people to collaborate (separate forum).

    Funny enough, one of the skillsets is based upon a battlestaff, and is sort of a tekura/striking mixture involving Gambit-esque use of a staff as well. It's also the skillset I need the most help and input on, because I don't want a tekura/striking clone. I'd prefer the limb balance function differently.
    I'll need the input of experts in: Monk, Blademaster, parrying in general, Pranks/Swashbuckling, and limb damage experts.

    The other two skillsets are one based on a different approach to magic, and one involving the crafting of talismans with unique characteristis (that are also used in conjunction with battlestaves).
    The theme of the class is a battlemage, one who supports melee ability with enchantment-variety magic instead of using the magic directly. It may be a month before I open the project, but if you're interested, pm me here or in game.

    I like my steak like I like my Magic cards: mythic rare.
  •  I prefer DragonSlayers if you didn't already know, but I'd be happy to give input.

  • Sultani said:
    Dark forestal type? (I realize this conflicts with the extermination abilities in Necromancy but I like the idea of it.)

    We have these. They are called forestals.
  • Tanris said:

    A second Chaos class more orientated towards marshal practices (not Chaos knights) to make us have as many as the other factions.

    On second thoughts, truename arc, I'll take it. Who cares about common sense, I want my 80% combo.


    Actually sounds kinda cool. Except because you said "Chaos knights" now I can't think of anything except Chaos knights. :/

    If they keep Occultism, enlighten has to be possible, but don't think we wan't tarot in it. Maybe Occultism, Striking, and something to complement those with more affliction/stun potential.

    I like my steak like I like my Magic cards: mythic rare.
  • edited December 2012
    Striking(Voidfist) Occultism and affliction potency? :P

    Okay. I want one :3

  • Guys.

    I'm 95% sure Garao is basing his ideas off anime, and the other 5% agrees.

    Don't listen.
  • NO WHY DO YOU HAVE TO BE SUCH A -

  • AchillesAchilles Los Angeles
    Ninja - Even more of a glass cannon than BM.  No armour, no damage reduction, just sheer offense.  Can throw 3 throwing stars adjacently, evade, multislash with 3 venoms, smoke bomb vanish, dash, sword flies so fast it can cut a foe in half. Would need more balancing issues but would be super badass.
    image
  • Psychometry is already mentioned in the Seleucar history, add some Chaos to it and a new rediscovered class is ready to go. 
  • edited December 2012
    Psychometry should not be based into a Chaos class. just saying.

    If you really want another Chaos class then perhaps a melee-fighting mutant type class which would use chaos energy to morph into obscenely disgusting creatures with tentacles and claws as they slash, hack and constrict their targets. As they go up in the skill they learn more ways to abuse their disgusting forms (even biting with poisons).

    Ta-dah
  • Garao said:
    Striking(Voidfist) Occultism and affliction potency? :P

    Okay. I want one :3
    Can't voidfist without Shindo, though.
  • But you can with karma 

  • Hegua said:
    Beya said:

    TL;DR Weak, gelatin-like people who can't speak but can strongly aid in combat and day-to-day life. Make note - would make great slaves.
    "Like, we have a new [class] called Zantar. Zantar is a gelatinous cube that eats [denizens] in [all the] medieval vilage[s]. Every time it eats [enough] chieftain[s], you ascend to a higher level. Beauty part is you can't get to the next level. So, the kids keep coughing up [credits]."
    This sounds brilliant. What's it from?

    You can get to the next level. You just punch things until you can hunt with someone else - and they'd want to hunt with you, because you cure all their afflictions and heal them up.
    "Trust in me, Universe, I will deliver / the promise that no-one shall ever / set their mind to games or play / for Serious Order is the way. I will not rest until it is done; / rules will be made for everyone. / They will know Order and its graces - and just like me, all shall be Greyfaces." - The Heroes of Sapience, Act 5, Greyface.
  • @Sigge I would hate to see guns in Achaea ever. Screw medieval, it would just utterly ruin the setting. Kinda like the WTF moment in Fable II when I realised bows had been replaced with pistols. Now I'm sad :'(
    Tvistor: If that was a troll, it was masterful.
    I take my hat off to you.
  • Sylvance said:

    @Sigge I would hate to see guns in Achaea ever. Screw medieval, it would just utterly ruin the setting. Kinda like the WTF moment in Fable II when I realised bows had been replaced with pistols.

    Now I'm sad :'(

    There are still bows in Fable II. And I liked the addition, myself. I put on my long coat and tricorne cap and went all Patriot on people.

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