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Several questions from a newish player
Hey. I'm somewhat new to the game (I played it for like month back and forth, back in 2004 and 2006) and I'm having trouble deciding on what to settle on, city/house/class-wise. I don't play a lot of muds, so this is all new and rather overwhelming for me. I was able to google some info, but it is mostly very outdated. My questions:
1. I have a very hard time on deciding on what city to choose. I've tried half of them. Haven't tried Mhaldor, Eleusis or Targossas. Mhaldor is most likely out of question because I don't really like playing completely evil characters - I prefer to be more grey. Though I am aware that Mhaldor is more machiavellian evil than "chaotic dumb". I kind of liked Ashtan, though the whole chaos and chaos lord stuff seems a bit too esoteric for me - are you forced to worship or respect chaos? Is it hard to learn and understand the chaos stuff? Cyrene seems a bit too "clean" and while it's nice having a LOT of friendly people around you, it's a bit too...posh? For me. Hashan seems interesting, but it seemed a tad underpopulated. Plus the whole research and science angle doesn't completely fit the characters I mostly play. Eleusis seems interesting, but how much freedom is there to it? Can I play as a more brutal protector of nature, or as an explorer? What city should I choose if I want to have quite a bit of freedom and a good place to learn the game?
2. On houses, I'm a bit overwhelmed by the necessity to write essays for some of them. I'm fine with doing long roleplay, I'm fine with studying the game's lore, I'm fine with doing various tasks - but writing essays to rise up in ranks isn't really my thing. Are there houses that don't have this requirement to rise in ranks, and what are they?
3. What are some easier to learn classes that excel at hunting and don't require you to spend a lot of real money for artefacts and such? I'll probably start completely without artes. Preferrably something doesn't require huge background knowledge to roleplay well. I don't really want to get yelled that I'm roleplaying a class wrong, because I don't know every little detail of the class' history. I like to play tough mercenary types, snarky intellectual types(with a bit of humor thrown in) and "crone" types.
4. The hardest part of the game seems to be the PvP stuff. It seems like you require scripts and so on to play well. I've tried both the HTML5 client and Mudlet, and I prefer the HTML5 one - I just like having a GUI to check some stuff easily. I am completely coding illiterate - I've tried it (for other things) and I honestly can't make heads or tails of it. Even the simplest tutorials for Mudlet stuff confuse me. I haven't been able to find a lot of HTML5 client scripts or GUI changes online, are there any?