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GUI.Health:setValue(tonumber(gmcp.Char.Vitals.hp), gmcp.Char.Vitals.maxhp, "<b>Health"..gmcp.Char.Vitals.hp..":"..gmcp.Char.Vitals.maxhp.." </b>")
GUI.Mana:setValue(tonumber(gmcp.Char.Vitals.mp), gmcp.Char.Vitals.maxmp, "<b>Health"..gmcp.Char.Vitals.mp..":"..gmcp.Char.Vitals.maxmp.." </b>")
GUI.Willpower:setValue(tonumber(gmcp.Char.Vitals.wp), gmcp.Char.Vitals.maxwp, "<b>WillPower"..gmcp.Char.Vitals.wp..":"..gmcp.Char.Vitals.maxwp.."</b>")
Except I haven't worked out what endurance gmcp is yet.
Anyway, I'm feeling rather stuck and overwhelmed right now. If someone could please offer me some clues and guidance, I'd be very very grateful! If you also have any tips on how to best organise the sections/ boxes, that'd be awesome too.
For the empty boxes I had been planning (from my past exps in Achaea):
-Targetting people/ denizens
-Limb status (if I can learn how to code, I'd love to try and get it a clicky thing)
-List of people/ objects in the room?