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Now is the time to increase the price of diadems to 2000 credits and add honors eq waiving to the list of benefits! Go team go! Less functionality for the proles, more for me! #moustachetwirl
Ryldagh said:What I'm getting out of this is ... it allowed you to pretend to have a better memory than you actually have. I mean, if you can't immediately know where someone lives just by looking on them, then how are you ever to have to learn how to roleplay in the roleplaying enforced game?
→My Mudlet Scripts
@Kreemuv: Being level 40 and killed while wandering through a raid because you're bored is not the same as being level 11 and killed in your first hour in the game while trying to complete basic TASKS.Edit: it breaks roleplay and immersion. Was their any IC reason for me dying? No. Just laziness and -- apparently -- a broken mechanic. It's not a big deal, certainly not the biggest issue with this HONOURS thing, just sharing my personal experience. If it's a side affect of this change, it should be noted, because I wouldn't want similar interactions to deter other new players from sticking around. Dying for no reason in a game where there are enough ways to legitimately be killed is not a positive experience.