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A big reason why people do not value their time transmuting the same way they value it when bashing is that the former is basically workout any need to pay attention or impart effort. You can keep it open to the side while you watch a movie. With hunting and questing you at least have to give some attention to move, hit, check your health etc. So yes you make less an hour but so what? For most of that hour you did nothing. The current situation is fine. There is so much depth to Achaean combat, we don't need painstaking curative management and sourcing to make it interesting.
A male voice is heard through the membrane, "Hey, girl."
A male voice is heard through the membrane, "Are you an Apostate? ..because you just tore my heart out."
There is one other aspect that you're forgetting with this too: cheap cures makes combat much more available to newbies and the poor, as well as making it less about who's willing to pay the most to win. At one point, spamming paralysis was a viable tactic, because they would a) try to preserve their very expensive bloodroot by not using it, or b) eat it all trying to survive and run out. By making cures very cheap, you can have level 30+ newbies being able to survive hunting/learning about cures without worrying about the cost, as well as extended duels/raids and not have to worry about my supplies.I do agree with what has been said: Alchemy and Concoctions can be adjusted better to help with the price and making it more profitable/less time consuming. But cheap cures are ultimately a benefit to the whole, even if it sucks for the individual. @Antreus it's true that adjustments and such are most likely going to come after the trade skills are removed from classes, as it's an important step to multiclassing. When everyone and their dog can gather minerals/plants, the economy of the situation will be drastically changed.
I like how Antreus revoked his "lol" on my comment to a flag after he decided not to find it funny anymore.Carry on.
Antreus said:When the market price is low it means less tradesmen can enter the market, because they cannot compete at the same level as people who can flood with surplus. I don't have a problem with competition (I think it was a good thing for concoctions to have a rival in the marketplace), but I do have a problem with depreciating the value of something that is inherently valuable.
Hashan's alchemists have a pretty good model going to spread the wealth at least among ourselves, but we have to play at the same low prices as everyone else. If we didn't no one would buy our stuff. We succeed via supply and convenience.
The reason we sell minerals so low is that people refuse to pay higher. Even at 6 gold per you will get people trying to haggle you down huge amounts on large and small orders.