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Bashing: denizens vs adventurers
I have been playing Achaea for over a week now and have some thoughts I would like to air.
I recently made an Alchemist, because I thought messing around with humours and homunculi was great. I was disappointed that none of it worked on denizens, or NPCs.
I was further dismayed upon discovering that a large swathe of abilities across all classes can not be used on them. The supposed riches of Achaea's combat are not realised when bashing, which is becoming apparent to me that the term reflects the simplistic and rote approach to levelling.
Given that this game extols the virtues of keeping everything RP -- to the point of calling help files scrolls -- how can we justify holding back an arbitrary collection of skills from equal use on denizens, at the same time treating those same denizens as living, breathing things for the purposes of roleplay?