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And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
I would like if there was more of an explanation for the elemental/shadow moods. They should come with some sort of item that has to be in your inventory to use the mood, just some trinket to give an obvious source of the effect/power. As it is, the best generally-applicable explanation (certain people have access to better explanations, like being a magi) is "I just learned how to do this", which is pretty bland and out of place.
Shadows darken the edges of your vision as Daeir's words weave into your mind, "Brother, you have access to [redacted], yes?"You tell Apostle Daeir Wintermourne, Voice of the Fallen, "Who are you, foul creature?"You tell Apostle Daeir Wintermourne, Voice of the Fallen, "And what have you done with Daeir Wintermourne?"
I'd just prefer "I bought this powerful artefact" over "I paid to learn how to do this on my own", maybe because even the most basic elementalism has always been something only those of the right class can learn. Just giving some useless resetting item along with the mood, even if you don't actually require it in your inventory, would solve the problem nicely.
Honestly, my biggest problem with moods is how much of a pain it is to actually use them. If I want to say one specific thing in a certain mood, but not appear that way in the room and not show the adopt message, I need to turn two settings off, turn the mood on, say it, and then turn the mood off.
It's like the serpent weapon handling of roleplaying with none of the recent conveniences.
@Aerek: Expressions are cool. Emoticons are sort of cool too, except they're a little arcane, and it's a pain going through HELP SAYS just to see the list again. If that was in response to my post, though, then replace "say" in my post with "yell," "shout," or "tell," since moods function in those areas while expressiveness does not.