Is the variance in forged weapons an enjoyable feature for the game? Should we balance combat around amazing weapons? There is no doubt that this randomness is a gambling feature that, combined with a hammer of forging and time, can end up being a very profitable venture for those who undertake it.
If it is an issue, how do we address it? Would static weapon stats improve or worsen the quality of combat? How can we keep Phaestus happy?
Also feel free to discuss Salik's rapiers here.