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Is automation good or bad for combat in Achaea?
A bit of a topic I'd like to see people's thoughts on - namely the increasing prevalence of automation scripts in general combat, at both a single-fighter and group combat level.
It's no secret that there's a plethora of scripts available to automate things, from limb preparation to affliction trackers. The push has become so ingrained into the current meta that some classes are balanced around a perfectly optimal path that requires prompt action well within half a second in order to avoid, relying either on keen foresight or a defensive script to manage in its own right.
The accessibility of these scripts isn't particularly limited, there's limbcounters available in droves and even an open affliction tracking system (Austere's) that can be used to pretty nominal effect with a bit of tweaking. The thing I am curious to see is whether people think this is ultimately beneficial for the game or not. Is requiring these scripts or a variant thereof an unreasonable barrier for getting into combat seriously? Have things become -too- fast paced?
Is this a good thing, or a bad thing?
What do you all think?