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Alchs need to do what everyone else needs to do. Alter their combat strategy to minimize mana use.Monks can't transmute, Magi can't Holo/SH (much), Shamans need to watch their beligerant swiftcursing, and so on.Or... buy a bunch of mana/sip arties.I can personally attest to alch being extremely dangerous, even for priests, so I don't see it as an immediate problem. You also have a ton of ways to hinder priests to slow them down, which you should explore.Another common anti-priest strategy I've seen work very effectively is simply punishing the priest for over-the-top mana use. I never realized how incredibly mana intense priest offense is, and alch offense is pretty much designed to destroy mana. Punish priests for using too much mana, and/or focus on attacks that use up even more, which not only slows us down, but also synergizes very well with several alchemist kill strategies.