Mishgul
Nov 5 2009, 03:22 PM
I don't mind them ticking in the sewers so much, I can get into the sewers of a city I am enemied to.
However contracts going down on Islands is -stupid-. Anyone with a ship can basically avoid any contract they have on them as long as the mark has no idea where they are. I'd love to be able to sail to every Island at every possible moment to find one person that I have a contract on, but this is not feasible.
It is not the same as someone going offplane. Atleast if they are off plane, everywhere is reachable. I dont' have to have to spend 2.5 million gold to complete a contract.
Contracts should not count down on Islands.
Nulaye
Nov 5 2009, 03:27 PM
I wholeheartedly agree. Not on islands, not in sewers, not in city defendable. (That does work, we discovered accidentally during a raid...)

Even if you do have a ship and do love sailing (what are the odds you love sailing and are a decent mark? :x ) People can get off the island the second you arrive and you've wasted a huge amount of time. It's pretty awful.
Griffel
Nov 5 2009, 03:31 PM
QUOTE (Nulaye @ Nov 5 2009, 10:27 AM)

(what are the odds you love sailing and are a decent mark? :x )

But yes, I absolutely agree. I was complaining about this back when ships first came out, since back then I actually played the game enough to take contracts.
Rangor Corten
Nov 5 2009, 03:37 PM
agreed
Firey
Nov 5 2009, 06:22 PM
QUOTE (Rangor Corten @ Nov 5 2009, 03:37 PM)

agreed
Kateb
Nov 5 2009, 06:24 PM
QUOTE (Firey @ Nov 5 2009, 06:22 PM)

QUOTE (Rangor Corten @ Nov 5 2009, 03:37 PM)

agreed
Gorlasintan
Nov 5 2009, 06:58 PM
QUOTE (Rangor Corten @ Nov 5 2009, 09:37 AM)

agreed
Manifest
Nov 5 2009, 07:24 PM
I disagree.
Draekar
Nov 5 2009, 08:52 PM
I agree, contracts should run down everywhere
Cooper
Nov 6 2009, 01:01 AM
I don't mind if contracts run down on islands. It does take 77 hours of playing time to get rid of them, after all.
Gorlasintan
Nov 6 2009, 01:09 AM
77 hours is really nothing, though, when it's spent entirely in a place where you face approximately .000005% risk of ever encountering any threats.
Cooper
Nov 6 2009, 02:50 AM
If someone wants to spend 77 hours off plane where they can't really talk to anyone else with a ship that cost 2.5 million gold or more, I really don't see a problem with that.
Gorlasintan
Nov 6 2009, 02:59 AM
Seeing as these particular people would be sitting on these islands normally, they're not losing anything they wouldn't normally have. The people who do this are, largely, dragon bashers who avoid conflict until they can defile without risk of being seen and then run back to where no one can get them and then bash some more.
rledaman
Nov 6 2009, 03:15 AM
QUOTE (Gorlasintan @ Nov 6 2009, 03:59 AM)

Seeing as these particular people would be sitting on these islands normally, they're not losing anything they wouldn't normally have. The people who do this are, largely, dragon bashers who avoid conflict until they can defile without risk of being seen and then run back to where no one can get them and then bash some more.
It should be ineptness of the mark at chasing or fighting that makes the contracts run out of time. Contracts should have a higher percentage of being completed/canceled during combat than they do of running down on time. Especially when people HAVE to try to use them for roleplay in character resolution. It should not depend on someone being able to get somewhere far away and just removing timeout and being logged in for 77 hours. @Cooper, contracts on us, the marks rarely run down I agree.. but that illustrates Nualye's points about active combat marks staying in certain areas. As Gorlastain said, its pretty easy for a dragon to park a ship somewhere and use shipreturn and gare to avoid contracts while making easy money.
Tecton
Nov 6 2009, 05:37 AM
I agree, and it is so.
Tael
Nov 6 2009, 09:14 AM
QUOTE (Tecton @ Nov 5 2009, 09:37 PM)

I agree, and it is so.
<3
rledaman
Nov 6 2009, 07:28 PM
QUOTE (Tael @ Nov 6 2009, 09:14 AM)

QUOTE (Tecton @ Nov 5 2009, 09:37 PM)

I agree, and it is so.
<3
SlyViolin
Nov 7 2009, 02:47 PM
Tecton, I don't know why but it wasn't until I was drunk as a skunk that I relaised your Avatar is a samauri dude and not a -ed up hand holding a torch.
The things we leran.
Hassan
Nov 7 2009, 04:32 PM
77 hours is a -long- time. I spend most of my time in places where it ticks down, and by the time the mark completed the contract , the original hirer was dormant and unranked, and I couldn't even remember why he hired on me.
Pentharian
Nov 12 2009, 03:05 AM
Tecton wins achaea.
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