Fauscht
Oct 31 2009, 04:23 AM
Ok so I know this is going to get attacked like an overcaffeinated spider monkey but just hear me out a second.
Bards have many wonderful and fantastic skills but absolutely nothing in the ranged abilities bucket, I am not asking for a look into Darkbows for meteor capability because we dont need that, but in the true spirit of Swashbuckling I think this is a great idea and I am completely going to be honest I wasnt the one to come up with this whole idea however that being said I also fully support it.
Muzzle loaded pistols..
Ammunition - Lead forged bullet
Swashbuckling skill -
Aiming
Firearms - Ability to wield a Muzzle loaded pistol
Concussive shot - Fire a lead forged bullet from your Muzzle loaded pistol causing damage and temporarily stunning an enemy.
Sharpshooter - A carefully aimed shot causing moderate damage to your enemy
Im not saying it would do heavy damage but it would be similar setup as snipe, do a small amount of damage and really just be for hinderance. and small ranged defense...not envenomed bullets or a bazooka or anything.
And I mean we have firecrackers which likely use gunpowder right...
So if it is a Muzzle loaded weapon...it could clearly take a couple seconds of balance to load and ammo could be kept in a small ammunition pouch which could easily be forged making profit for forgers...
I dunno I thought it was an awesome idea.
Rynn
Oct 31 2009, 04:26 AM
Ellipses hate you too.
Get rid of Divertimento and Reel and we have a deal. Also, this is very ACC. Also, bards are OP. Also, I support Achaea -slightly- advancing in technology.
Sena
Oct 31 2009, 04:32 AM
I'm almost certain a musket isn't a type of ammunition. Also, not every class needs a ranged attack. Also, every class can buy an artie bow and shoot meteors. Also, you didn't give any reason that bards need a ranged ability, other than the fact that they don't have one.
Fauscht
Oct 31 2009, 04:34 AM
because guns are sexy....
Need I a better reason?
and yes I edited the above because Musket is the type of weapon the lead bullet thing was shot out of.
Failhistoricalweapons on my part..
However that being said, I just thought it would be neat to have them as the firearms kind of go with the swashbuckling theme.
Sena
Oct 31 2009, 04:37 AM
QUOTE (Fauscht @ Oct 31 2009, 12:34 AM)

because guns are sexy....
Need I a better reason?
That's not a reason for bards to get them.

I wouldn't mind guns in Achaea, though. Even without magic, at least some people in Achaea seem like they should be capable of making a basic gun.
Trici
Oct 31 2009, 04:39 AM
Talk to Entaro.
I'm voting no, one this one, because Bards have enough offensive utility, that I don't see how additional ranged attacks are needed (excepting artie bow and the harmonic moving... harmonic).
Fauscht
Oct 31 2009, 04:44 AM
im not saying big bada boom, im just saying something traveling harmonics doesnt do much when you have 10 raiders grouped up.
Gorlasintan
Oct 31 2009, 04:45 AM
Lang
Oct 31 2009, 05:15 AM
QUOTE (HELP ARTEFACTS OFFENSIVE)
Bows: These shoot more quickly, do more damage, and hit more easily than a
darkbow. The damage and to-hit percentages aren't possible to give
because they are only one of many factors - suffice it to say that
the more expensive bows are more accurate and do more damage.
Note: There are two prices for bows. The first is if you have the darkbow
ability. The second is if you don't. If you don't have the darkbow
ability and buy a bow, you gain the "shoot" command and nothing
else (e.g. neither "snipe" nor "aim"). The shoot syntax would be
SHOOT <adventurer> <direction> or SHOOT <adventurer> WITH METEOR.
Please contact artefacts@achaea.com to buy a bow.
Ranger's Bow: 250 / 350 credits ( 7% faster)
Velocity Bow: 550 / 800 credits (14% faster)
Lupine Bow: 1000 / 1500 credits (22% faster)
There you go.
kray
Oct 31 2009, 09:35 AM
no
Quoren
Oct 31 2009, 01:33 PM
I vote to reduce the prevalence and necessity of ranged combat, not increase it. And Bards are already a surprisingly well-fleshed-out class as it is. No.
That said, Achaea should advance a bit. Once the Church has renovated that chapel, we can hire someone to paint pretty pictures all over it.
Bonko
Oct 31 2009, 01:38 PM
Yes please. I very much support this idea.
Also, please do not forget to include the previously suggested travel/escape skill. Bards are
severely underpowered and are in dire need of an upgrade.
Edit: Sleepy.
Darroth
Oct 31 2009, 02:53 PM
I agree, bards seriously need some improvement. They hardly have any impact in fighting at all.
Trici
Oct 31 2009, 03:24 PM
QUOTE (Fauscht @ Oct 30 2009, 11:44 PM)

im not saying big bada boom, im just saying something traveling harmonics doesnt do much when you have 10 raiders grouped up.
... What?
Jonathin
Oct 31 2009, 03:43 PM
QUOTE (Trici @ Oct 31 2009, 11:24 AM)

QUOTE (Fauscht @ Oct 30 2009, 11:44 PM)

im not saying big bada boom, im just saying something traveling harmonics doesnt do much when you have 10 raiders grouped up.
... What?
Firey
Oct 31 2009, 04:29 PM
Just... no?
Bannin
Oct 31 2009, 04:50 PM
delete ranged abilities (and bards), don't make more
Talesinger
Oct 31 2009, 05:18 PM
No thank you. Doesn't really fit wit the class, and I'm not really fond of ranfed attacks.
Boz
Oct 31 2009, 05:47 PM
Give serpents guns. We'll be the Mafia of Achaea.
Talesinger
Oct 31 2009, 05:58 PM
QUOTE (Boz @ Oct 31 2009, 06:47 PM)

Give serpents guns. We'll be the Mafia of Achaea.
The Nerai are the Mafia of Achaea. Sorry.
Exelethril
Oct 31 2009, 06:06 PM
No
Dontarion
Oct 31 2009, 06:19 PM
QUOTE (Talesinger @ Oct 31 2009, 12:58 PM)

QUOTE (Boz @ Oct 31 2009, 06:47 PM)

Give serpents guns. We'll be the Mafia of Achaea.
The Nerai are the Mafia of Achaea. Sorry.
I'd have thought the Naga or Shadowsnakes were the mafia of Achaea.
Gorlasintan
Oct 31 2009, 07:00 PM
I agree. Delete 99% of ranged combat.
Quoren
Nov 1 2009, 01:49 AM
QUOTE (Gorlasintan @ Oct 31 2009, 02:00 PM)

I agree. Delete 99% of ranged combat.
Also.
QUOTE (Gorlasintan @ Oct 31 2009, 02:00 PM)

I agree. Delete veils.
Lisbethae
Nov 1 2009, 05:33 PM
QUOTE (Talesinger @ Oct 31 2009, 09:58 AM)

QUOTE (Boz @ Oct 31 2009, 06:47 PM)

Give serpents guns. We'll be the Mafia of Achaea.
The Nerai are the Mafia of Achaea. Sorry.
News to me.
Eurulis
Nov 1 2009, 09:30 PM
Ranged combat should be line of sight only, in my opinion. At least that way, you would have to get your force into position to pull it off.
And in response to the OP, please no. Bards are fine as they are now.
Soulfyriani
Nov 2 2009, 02:44 AM
QUOTE (Eurulis @ Nov 1 2009, 04:30 PM)

Ranged combat should be line of sight only, in my opinion. At least that way, you would have to get your force into position to pull it off.
And in response to the OP, please no. Bards are fine as they are now.
Only being able to fire in your line-of-sight is rather dull and unrealistic. Meteors are stupid, IMO, but only because of the concept. I think they should be pitch-covered arrows that you light on fire as you shoot, or even just arrows fired in an arc that gain enough speed in their descent to shatter/penetrate shields. No offense to whomever thought up meteors, but they're a little bit more than a stretch, even in a fantasy world. I like that Tarot users have the Stars, but I think archery should be a little more realistic, as it draws on skill, not *<<MAGIC!>>*.
Sena
Nov 2 2009, 02:46 AM
Meteor arrows are explicitly magic, requiring a magical ritual to enchant them.
revolg
Nov 2 2009, 02:47 AM
maybe the attack should be worldwide when theyre standing at a waystation
Soulfyriani
Nov 2 2009, 02:49 AM
QUOTE (Sena @ Nov 1 2009, 09:46 PM)

Meteor arrows are explicitly magic, requiring a magical ritual to enchant them.
I've just never enjoyed the extravagance. As a serpent, I don't see firing flaming balls of rock through the night sky as befitting a silent assassin.
Meteors aren't even scary at all. Arrows pelting down around you, however, is scary sh-.
I could do with simple enchanted arrows that fire the same as meteors, but without all the flaming, firey mumbo-jumbo.
QUOTE (revolg @ Nov 1 2009, 09:47 PM)

maybe the attack should be worldwide when theyre standing at a waystation
Yes.
QUOTE (Soulfyriani @ Nov 1 2009, 10:49 PM)

QUOTE (Sena @ Nov 1 2009, 09:46 PM)

Meteor arrows are explicitly magic, requiring a magical ritual to enchant them.
I've just never enjoyed the extravagance. As a serpent, I don't see firing flaming balls of rock through the night sky as befitting a silent assassin.
Meteors aren't even scary at all. Arrows pelting down around you, however, is scary sh-.
I could do with simple enchanted arrows that fire the same as meteors, but without all the flaming, firey mumbo-jumbo.
QUOTE (revolg @ Nov 1 2009, 09:47 PM)

maybe the attack should be worldwide when theyre standing at a waystation
Yes.
Arrows that no one else sees except the person hit by them, maybe? Or they have the charge time like a meteor, but no warning until they hit?
"A quiet hissing is heard only an instant before a black arrow from the sky strikes you in the chest, plunging deep into your body." being the only message, but the shooter has to fire and watch it fall, and hear a quiet "thunk" as it hits?
Rynn
Nov 2 2009, 04:05 AM
QUOTE
A loud keening sound begins to permeate the air high above you.
You watch in horrified silence as you realize an arrow is swiftly descending upon you!
The arrow slams into your shield, shattering it with a loud "CRACK!"./The arrow painfully plunges deep into your chest, gouging a deep and bloody hole.
Change meteors to broad-headed arrows that are LoS, but still function like meteors. I 'unno. I like the change to LoS idea. Pure ranged raids are boring as hell. LoS is at least a little less boring.
Peirce
Nov 2 2009, 04:39 AM
Leave all ranged attacks the way they are.
Trici
Nov 2 2009, 05:26 AM
QUOTE (Soulfyriani @ Nov 1 2009, 08:49 PM)

Meteors aren't even scary at all. Arrows pelting down around you, however, is scary sh-.

vs.
Rynn
Nov 2 2009, 06:00 AM
You proved his point, actually. I am indeed more scared of the first image.
Draqoom
Nov 2 2009, 07:17 AM
QUOTE (Trici @ Nov 2 2009, 01:26 AM)

Did Daes give you permission to post a picture of him preparing to raid Eleusis?
Dinkybarrel
Nov 3 2009, 02:18 AM
Well, from an RP perspective, we're already acknowledged that both clockwork and explosives exist. I suppose primitive firearms was just the next thing coming? In any case, I could see it happening if you wanted to be like...

But combat wise other people might say different. You probably won't get it without heavy penalties to your existing skills or having stuff removed. I don't really like ranged combat. Line of sight is still manageable but none line of sight, ranged attacks like thurisaz, meteors, and pretty much almost anything monks do for ranged is what's frustrating.
QUOTE (Dinkybarrel @ Nov 2 2009, 10:18 PM)

Well, from an RP perspective, we're already acknowledged that both clockwork and explosives exist. I suppose primitive firearms was just the next thing coming? In any case, I could see it happening if you wanted to be like...

But combat wise other people might say different. You probably won't get it without heavy penalties to your existing skills or having stuff removed. I don't really like ranged combat. Line of sight is still manageable but none line of sight, ranged attacks like thurisaz, meteors, and pretty much almost anything monks do for ranged is what's frustrating.

My favorite game, hands down.
Spire
Nov 3 2009, 04:45 AM
Mmmm FFT.
Not every class needs to be a full package. We already have Monks, and there's enough bitching about them.
Griffel
Nov 3 2009, 05:03 AM
Yeah I'm pretty happy with the shape bards are in. Not to say that there aren't things I could improve on given a monopoly on Tecton's time, but this is certainly not necessary (or even desirable).
Laiila
Nov 3 2009, 10:43 AM
QUOTE (Spire @ Nov 3 2009, 04:45 AM)

Not every class needs to be a full package.
This.
sobriquet
Nov 3 2009, 03:54 PM
QUOTE (Darroth @ Oct 31 2009, 02:53 PM)

I agree, bards seriously need some improvement. They hardly have any impact in fighting at all.
Wholeheartedly agree. 100%, Bards need all the buffs they can get
Tael
Nov 3 2009, 08:16 PM
Changes to meteors: Perhaps.
Bard ranged ability: HELMET OF THOUGHTS
scorgak
Nov 3 2009, 08:26 PM
QUOTE (Tael @ Nov 3 2009, 03:16 PM)

Changes to meteors: Please.
Bard ranged ability: No thanks
Fixed
Tael
Nov 3 2009, 08:48 PM
No. This idea is seriously Helmet of Thoughts bad, not "no thanks" bad. The suggestion is to give a very contentious class (bard) a very powerful ability (ranged attack) of the sort that many people wish did not exist at all (ranged). Then to make it a little bit worse, it puts guns into a fantasy game and requires an increase in the level of technology for the entire world that is mysteriously restricted to a single class. Why wouldn't EVERYONE be using guns if they were available, typically guns are easier to use than bows if less effective and they really do a number on plate armour.
In short: Keep your damn guns out of my fantasy game.
(Also, to whoever mentioned that we already have firecrackers and such, firecrackers do not use gunpowder.)
Sena
Nov 3 2009, 08:54 PM
QUOTE (Tael @ Nov 3 2009, 03:48 PM)

Then to make it a little bit worse, it puts guns into a fantasy game and requires an increase in the level of technology for the entire world that is mysteriously restricted to a single class.
In short: Keep your damn guns out of my fantasy game.
There are already things in the game that are far more technologically advanced than guns. Also, I'm pretty sure cannons already exist in Achaea, so the basic mechanics would obviously already be known, the only difficulty would be making it small enough to be held easily.
Rynn
Nov 3 2009, 08:59 PM
You know they don't have to be guns that completely replicate IRL ones. We -do- have magic, enchantment, et cetera.
Fauscht
Nov 3 2009, 09:56 PM
I still love you Rynn...
I have fallen in love with the arts of DEATHFROMABOVE!, however we will play again later...maybe when I have ranged skills. <3
Im going to suck it up and buy a damned bow. Im bitter about it...but I dont see myself getting bang bang skills anytime soon.
Rynn
Nov 3 2009, 09:58 PM
QUOTE (Fauscht @ Nov 3 2009, 03:56 PM)

I still love you Rynn...
I have fallen in love with the arts of DEATHFROMABOVE!, however we will play again later...maybe when I have ranged skills. <3
Im going to suck it up and buy a damned bow. Im bitter about it...but I dont see myself getting bang bang skills anytime soon.
I noticed, and am very glad I invested in a tentacle tattoo.
Fauscht
Nov 3 2009, 10:02 PM
damn annoying tentacle!
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