Exelethril
Oct 18 2009, 12:01 AM
I've been thinking of going serpent to rob Mhaldorian and Ashtani novices and give their vials and gold to Shallamese and Cyrenian novices.
I dont think I'll be going into combat much because of Vadi systems around but I'll probably hypnotize a few Marks into totems and snipe them to death when I'm not robbing evil novices.
Good idea?
Sidonia
Oct 18 2009, 12:01 AM
If you do you'll die. If that doesn't bother you, go ahead.
Exelethril
Oct 18 2009, 12:03 AM
Isn't it almost impossible to catch a serpent?
Peirce
Oct 18 2009, 12:06 AM
QUOTE (Exelethril @ Oct 17 2009, 05:03 PM)

Isn't it almost impossible to catch a serpent?
Depends on the serpent and what you bring with you to kill them.
But Sidonia is right you will die quite a lot.
Boz
Oct 18 2009, 12:07 AM
QUOTE (Exelethril @ Oct 17 2009, 08:03 PM)

Isn't it almost impossible to catch a serpent?
I'm pretty good at running, and I still die. Slippery? Yes. Impossible to catch? No. Teams are tough to run away from, and certain classes make it tricky.
Kallorn
Oct 18 2009, 12:42 AM
You will not have angel sap. You have been warned.
Also, once you start stealing, you cannot issue as you would usually do. And you will get ganked to oblivion, simply because of your attitude.
Penquin
Oct 18 2009, 12:48 AM
Do not go Serpent.
You will die.
A lot.
Gorlasintan
Oct 18 2009, 12:50 AM
QUOTE (Penquin @ Oct 17 2009, 07:48 PM)

go Serpent.
Relevant part of his post.
C-a-n-u-t-e
Oct 18 2009, 12:56 AM
QUOTE (Penquin @ Oct 18 2009, 11:48 AM)

You will die.
A lot.
I was about to say those exact words. Personally, I used to love serpent, my favourite class, made the dying worth it. I've heard you rant enough about dying, exp and levels to think that this may not be the case for you.
Gorlasintan
Oct 18 2009, 12:58 AM
No, serpent is the single greatest class choice for Exelethril.
Sidonia
Oct 18 2009, 01:00 AM
As sad as it is, your OOC/forums reputation is what will get you killed most of all. If you're open pk, people are going to kill you for the simple fact that you're really annoying here.
Balthazar
Oct 18 2009, 01:16 AM
QUOTE (Exelethril @ Oct 17 2009, 07:01 PM)

I've been thinking of going serpent to rob Mhaldorian and Ashtani novices and give their vials and gold to Shallamese and Cyrenian novices.
I dont think I'll be going into combat much because of Vadi systems around but I'll probably hypnotize a few Marks into totems and snipe them to death when I'm not robbing evil novices.
Good idea?
Great idea. Dawnstriders need you.
I realize my thread spurred you to create your own just now, but, robbing novices? Really? Anything against novices? Sack up and rob all those Marks [sarc]you're just going to totem pwn anyways.[/sarc]
revolg
Oct 18 2009, 01:20 AM
lol kurt cobain, please go serpent
C-a-n-u-t-e
Oct 18 2009, 02:11 AM
You people shouldn't tease Exelethril. He's a sweetie. He can't help being the way he is.
Boz
Oct 18 2009, 02:14 AM
I really can't slam him too much, I'm annoying as - too, I just know when to (sometimes) hit the backspace and decide against posting.
Dontarion
Oct 18 2009, 02:23 AM
I suggest you become good at theft before trying the Mhaldorians. I plugged most of their holes years ago when I left them and joined the Dawnstriders.
This being said you're going to die. A lot. The Mhaldorians are a particular bunch that will obliterate you for theft. The others (Cities, groups, etc) do it too it's just Mhaldor is kind of built for terminating things that are nuissances and actively hunt them. When you're robbing Shallam and the others it's easier because while yes, a few are looking to kill you, most are just tracing you to disrupt ability to surprise your targets and steal their things.
Boz
Oct 18 2009, 02:25 AM
QUOTE (Dontarion @ Oct 17 2009, 10:23 PM)

I suggest you become good at theft before trying the Mhaldorians. I plugged most of their holes years ago when I left them and joined the Dawnstriders.
This being said you're going to die. A lot. The Mhaldorians are a particular bunch that will obliterate you for theft. The others (Cities, groups, etc) do it too it's just Mhaldor is kind of built for terminating things that are nuissances and actively hunt them. When you're robbing Shallam and the others it's easier because while yes, a few are looking to kill you, most are just tracing you to disrupt ability to surprise your targets and steal their things.
Oh God I lol'd. I probably -shouldn't- have, but I did.
Dontarion
Oct 18 2009, 02:28 AM
I'm going to add this because I think most people fail to understand this part of being a thief:
Get used to being slaughtered and hunted relentlessly. If you cry, issue or any of those things most will just hunt you more. You're open pk for a reason. You're also a thief. There is a very good reason why most thieves stop being thieves early on and this is because they die so much it isn't worth it. If you get good at stealing, becoming good at outsmarting individuals with regards to shops and Estates, and making quick escapes (from theft and just general walking around) then you may survive.
Oh, and don't expect Shallam to accept you. It took me robbing a shop that had so much House/City treasures from Shallam/Cyrene (some of them RL years old I believe) before people even warmed up to the idea that I robbed for them.
QUOTE (Boz @ Oct 17 2009, 09:25 PM)

QUOTE (Dontarion @ Oct 17 2009, 10:23 PM)

I suggest you become good at theft before trying the Mhaldorians. I plugged most of their holes years ago when I left them and joined the Dawnstriders.
This being said you're going to die. A lot. The Mhaldorians are a particular bunch that will obliterate you for theft. The others (Cities, groups, etc) do it too it's just Mhaldor is kind of built for terminating things that are nuissances and actively hunt them. When you're robbing Shallam and the others it's easier because while yes, a few are looking to kill you, most are just tracing you to disrupt ability to surprise your targets and steal their things.
Oh God I lol'd. I probably -shouldn't- have, but I did.
You dirty, dirty boy. Report to the brothel, immediately.
Most of what I've said is true with regards to typical people. However, if you're one of the best in combat then people will try to stop you but fail. However, most thieves spend their time devising new ways to get into Houses, subdivision homes, shops, and peoples inventories that they don't fight. I wouldn't be shocked if all the better thieves weren't Darkies because it's that kind of mindset - gathering information.
I didn't really pay attention to the novices part of the talks. I can tell you that's really going to tick them off. That and no one will respect you. Steal from the big targets and you'll die less, gain respect, and be generally more liked from the opponents standpoint. They may dislike your theft but atleast you're not being a douchebag and robbing novices fresh above level 30.
Exelethril
Oct 18 2009, 03:00 AM
Hmm..
zii
Oct 18 2009, 03:04 AM
Dude, Ex. Serpent is hella fun, dying is hella fun, serpent combat is hella fun. Do it.
Rynn
Oct 18 2009, 03:09 AM
You're going from stupid simple combat to stupid complex combat. Good luck with that.
Corbeaux
Oct 18 2009, 03:13 AM
Theft is fun but overrated.
That said, the likelihood of you, when and if you actually become successful at theft, giving "back" things to Cyrenians and Shallamese is almost nil. The first few times you might do so, but after awhile, the itch for gathering things for yourself will win over.
Also, most Naga (and Mhaldorians) have veils/gems/other artefacts. You'll lose. Hashan and Ashtan are easier targets.
Edit: Also, Mhaldor barely has more than 10 on at a time. It'll get boring going after them. Shallam/Cyrene/Ashtan are the best.
Kateb
Oct 18 2009, 03:16 AM
Dontarion
Oct 18 2009, 03:49 AM
QUOTE (Corbeaux @ Oct 17 2009, 10:13 PM)

Theft is fun but overrated.
That said, the likelihood of you, when and if you actually become successful at theft, giving "back" things to Cyrenians and Shallamese is almost nil. The first few times you might do so, but after awhile, the itch for gathering things for yourself will win over.
Also, most Naga (and Mhaldorians) have veils/gems/other artefacts. You'll lose. Hashan and Ashtan are easier targets.
Edit: Also, Mhaldor barely has more than 10 on at a time. It'll get boring going after them. Shallam/Cyrene/Ashtan are the best.
I didn't really have the gather things itch but I did start to want better, more elaborate targets and Mhaldor didn't provide any. In order to get some of the thrill back I started robbing shops of allied cities. It was quite fun and never got busted when I was a Dawnstrider.
Rynn
Oct 18 2009, 03:55 AM
QUOTE
Also, most Naga (and Mhaldorians) have veils/gems/other artefacts.
Regarding this,
DELETE VEILS. THEY HAVE NO REASON TO EXIST NOW THAT ACHAEA HAS BEDS. Also, Mhaldor does have a -load of veils. I didn't realize it until I stopped fighting with them and started fighting against them.
Gorlasintan
Oct 18 2009, 04:13 AM
Mhaldor has like 3 people with veils. I don't see how that is a lot.
(Too many, but very few compared to other groups.)
We do have a lot of people with gems, tho.
DetheaLesDitor
Oct 18 2009, 04:20 AM
Do you really want to be a serpent? Would your character readily be a serpent? Have you considered the pros and cons (as others have mentioned, dying a lot) of such a change?
Perhaps you should consider your options from your character's PoV, and also what you wish to do as a player instead of asking forumers if something of this nature is a good idea. The only productive answers you'll get will consist of things that you really should already know. That said, and as others have mentioned, if you value gaining levels and do not wish to lose experience more easily, you should take that into account when choosing a class that is more prone to such things. If you don't care, though, and are looking to change for the benefit of your roleplaying experience, then go for whatever makes sense!
Mathonwy
Oct 18 2009, 04:21 AM
Yes.
Go serpent.
Sabiru
Oct 18 2009, 04:28 AM
Mhaldorians would be harder to rob in-city than Shallamese, but for a while they would be fairly easy due to a complete lack of serious/competent Shallamese serpents in I don't know how long.
Rynn
Oct 18 2009, 04:33 AM
QUOTE (Gorlasintan @ Oct 17 2009, 11:13 PM)

Mhaldor has like 3 people with veils. I don't see how that is a lot.
(Too many, but very few compared to other groups.)
We do have a lot of people with gems, tho.
Orophin, Xenomorph, Cain, Katia, Ulrike, and Nulaye off the top of my head.
Even excluding dormant Ulrike, that's a big pool of veils available to the relatively small CWHO of Mhaldor.
Gorlasintan
Oct 18 2009, 04:47 AM
QUOTE (Rynn @ Oct 17 2009, 11:33 PM)

QUOTE (Gorlasintan @ Oct 17 2009, 11:13 PM)

Mhaldor has like 3 people with veils. I don't see how that is a lot.
(Too many, but very few compared to other groups.)
We do have a lot of people with gems, tho.
Orophin, Xenomorph, Cain, Katia, Ulrike, and Nulaye off the top of my head.
Even excluding dormant Ulrike, that's a big pool of veils available to the relatively small CWHO of Mhaldor.
Cain doesn't have a veil, I forgot Katia and Orophin have veils.
Actually, I remember being able to scry Katia fairly recently. Does she even still have hers?
Rynn
Oct 18 2009, 04:51 AM
Oh, Cain is gemmed. Sorry. Katia may remove it from time to time, but I believe she does still have it. She could post and confirm/deny if she wanted to.

[/tangent]
Lang
Oct 18 2009, 04:55 AM
QUOTE (Rynn @ Oct 17 2009, 11:33 PM)

QUOTE (Gorlasintan @ Oct 17 2009, 11:13 PM)

Mhaldor has like 3 people with veils. I don't see how that is a lot.
(Too many, but very few compared to other groups.)
We do have a lot of people with gems, tho.
Orophin, Xenomorph, Cain, Katia, Ulrike, and Nulaye off the top of my head.
Even excluding dormant Ulrike, that's a big pool of veils available to the relatively small CWHO of Mhaldor.
When has Cain had a veil? I've always been able to farsee him. Did he get it recently?
Rynn
Oct 18 2009, 05:00 AM
See my previous post,
Gorlasintan
Oct 18 2009, 05:04 AM
Orophin
Oct 18 2009, 05:09 AM
I rarely was hunted when I didn't have a veil, but I didn't suck at killing people then. Pick one or the other and you're fine as a thief.
Exelethril
Oct 18 2009, 05:41 AM
Well, hmm. I'll definitely have to think this over. I think it'll be much easier to just supply the Shallamese novices with the herbs and vials rather than go all out and rob Mhaldorians and Ashtani for the supplies and probably die repetitively to alot more capable serpents.
On the other hand, I'm really limited regarding what I can actually do as a priest. Combat has it's merits but it's starting to get alittle dry, especially when all I can really do is smite limbs, shatter and sap for offense. Like, variety is the spice of life right?
There's also RP to think about as Dethea mentioned, I'm not entirely sure if I'm meant to be a Dawnstrider. I'm quite happy being a priest in the Crystalline Circle despite someone backstabbing me lately, it's nice to know there are people watching your back for you as well. They dont accept serpents, so I'm not sure if I want to leave them.
On the upside though, being a serpent living on the edge for a city you care about could definitely be fun if I manage to avoid dieing
Spire
Oct 18 2009, 06:15 AM
Bashing not as good, you won't score kills without Absolve, you will die many times. Judging by your current level, I don't think you'll be prepared/willing to lose it all.
Stealing is tougher and less satisfying than you think.
Luciano
Oct 18 2009, 07:28 AM
QUOTE (Exelethril @ Sep 11 2009, 01:25 AM)

For your consideration.
Sabiru
Oct 18 2009, 07:30 AM
QUOTE
You slip away successfully and evade your pursuers.
Before the walls of Shallam (road).
Standing toward the southeast, the tall and formidable gates of the ancient city beckon from between massively fortified walls that enclose Shallam. Constructed of huge sandy-hued blocks of rock that have been piled upon one another, the fortifications form a nearly impenetrable defence for the citizens beyond. Along the barricade's ramparts are crenulated towers that are manned by guards of the city, who keep watch over anyone who would despoil the sanctity of the city within. A runic totem is planted in the ground. A sigil in the shape of a small, rectangular monolith is on the ground. Flapping its massive wings, a dire bat flies overhead. Sentinel Wolf Spire Hayabusa is riding on a dire bat.
You see exits leading southeast and northwest.
You snap your fingers in front of Spire.
Spire's eyes gleam with generosity.
You have recovered balance on all limbs.
Spire removes a canvas backpack.
Spire drops a canvas backpack.
You pick up a canvas backpack.
Spire sits down.
With a pop of your knuckles, you bury your foot under Spire's back and flip your helpless victim onto his stomach.
QUOTE
You snap your fingers in front of Spire.
Spire's eyes gleam with generosity.
Spire removes a canvas backpack.
Spire drops a canvas backpack.
You pick up a canvas backpack.
Spire drops a personal journal.
You pick up a personal journal.
QUOTE
You slip away successfully and evade your pursuers.
North of New Thera (road).
The great highway stretches north and southeast across the land, while a smaller, more poorly kept road connects to it from the southwest. This road is the link through the Black Forest and beyond into the Savannah, Dakhota Hills, and finally the formidable Mhojave Desert. A frequent rendezvous place, the highway margins are trampled and the grasses flattened by the many beings who meet here. Debris often litters the place until blown away by the gusty winds. There are 2 lottery boxes here. A polished wooden sign is nailed to a small tree here. A ladder of long, soft leaves comprises a wispy Weaver's Fern along the ground. There are 2 grumpy badgers here. There are 2 small brown lemmings here. There are 2 cunning red foxes here. There are 2 grey wolves here. Fluttering on delicate wings, a huge gossamer butterfly flits about the room. Flapping its massive wings, a dire bat flies overhead. A raven the colour of night perches nearby and observes curiously with beady black eyes.
You see exits leading north, southeast, south, southwest, and northwest.
You snap your fingers in front of Spire.
Spire hurls a throwing axe south.
At a sturdy village gate.
A solid line of stone marks the foundation of a new village gate, becoming the northern most boundary of Thera. Directly in the centre of the wall is a freshly painted white wooden gate that stands open, welcoming all visitors into New Thera. Cobblestone has been laid into the ground, making a path that disappears to the south and into the village proper. A sparse carpet of short green grass covers the scarred earth and is dotted with many wildflowers that weave around the small, newly planted saplings struggling to grow here. The fragrance of fresh paint, new wood, and mulch eddies through the air as the constant sounds of hammering, sawing, and general construction press in on all sides. Shuffling through his endless bag of vials, Rufio, the Receptacle Representative, looks around for more collectibles. Resting on the ground is a cube-shaped silver sigil. Moving debris with ease, a burly construction worker toils here. A pike with the decapitated head of Ainly has been erected. A small axe lies here, discarded.
You see exits leading north and south.
You pick up a throwing axe.
Edit: R.I.P Spire
Corbeaux
Oct 18 2009, 12:32 PM
QUOTE (Gorlasintan @ Oct 18 2009, 12:13 AM)

Mhaldor has like 3 people with veils. I don't see how that is a lot.
(Too many, but very few compared to other groups.)
We do have a lot of people with gems, tho.
I'm actually not too sure about Mhaldor, to be honest. But I know the Naga now and historically have always had veils. Off the top of my head: Jarrel, Tenebrus, Katia, Ulrike, Orophin, Kupo, and even myself when I was there. Sabiru didn't have a veil, but he had Nulaye instead.
I'm not sure if Rudirex or Jaegerl had one. Anyways, it's alot for one house. It's fitting, though, them being a house of thieves.
Dontarion
Oct 18 2009, 01:18 PM
Kupo got his veil before Naga. Tenebrus never had a veil when he was making his name. Jarrel didn't need a veil because most people wouldn't try to kill him after he robbed them or he would annihilate them. Katia doesn't rob that much from what I understand and neither did Ulrike unless things changed since I left the Naga. I've never had a veil either any of the times I was a serpent.
Spire
Oct 18 2009, 02:37 PM
Those Sabiru robberies were all within like a 6 day span (and I think there was one more). I lost over 100k and my 945000 gold axe and wanted to kill him/myself irl.
Cooper and I could hardly play the game with the amount of AFK time we amounted. It was a life lesson.
Acarion
Oct 18 2009, 04:32 PM
Yes, but don't go giving away your plan.
Cooper
Oct 18 2009, 04:48 PM
QUOTE (Spire @ Oct 18 2009, 09:37 AM)

Those Sabiru robberies were all within like a 6 day span (and I think there was one more). I lost over 100k and my 945000 gold axe and wanted to kill him/myself irl.
Cooper and I could hardly play the game with the amount of AFK time we amounted. It was a life lesson.
Sabiru got like 350k off of me but it wasn't that big of a deal to me because I had won that gold off of 20k the day before. He did get some of my old Mhaldorian stuff, but nothing really important. It was kind of a wake up call that I needed to pay attention while I was afk, though =P
Santar
Oct 18 2009, 05:52 PM
Cain always had a veil back in the day.
Haren
Oct 18 2009, 08:14 PM
QUOTE (Corbeaux @ Oct 18 2009, 08:32 AM)

I'm not sure if Rudirex or Jaegerl had one. Anyways, it's alot for one house. It's fitting, though, them being a house of thieves.
I know Jaegerl never had one, because he never really needed it. No idea about Rudirex.
Jaeger
Oct 18 2009, 11:35 PM
QUOTE (Exelethril @ Oct 18 2009, 12:01 AM)

I've been thinking of going serpent to rob Mhaldorian and Ashtani novices and give their vials and gold to Shallamese and Cyrenian novices.
I dont think I'll be going into combat much because of Vadi systems around but I'll probably hypnotize a few Marks into totems and snipe them to death when I'm not robbing evil novices.
Good idea?
Good idea.
QUOTE (Haren @ Oct 18 2009, 08:14 PM)

QUOTE (Corbeaux @ Oct 18 2009, 08:32 AM)

I'm not sure if Rudirex or Jaegerl had one. Anyways, it's alot for one house. It's fitting, though, them being a house of thieves.
I know Jaegerl never had one, because he never really needed it. No idea about Rudirex.
Correction Haren, i had 16 and a half veils. One for each arm.
Boz
Oct 18 2009, 11:41 PM
QUOTE (Jaeger @ Oct 18 2009, 07:35 PM)

QUOTE (Exelethril @ Oct 18 2009, 12:01 AM)

I've been thinking of going serpent to rob Mhaldorian and Ashtani novices and give their vials and gold to Shallamese and Cyrenian novices.
I dont think I'll be going into combat much because of Vadi systems around but I'll probably hypnotize a few Marks into totems and snipe them to death when I'm not robbing evil novices.
Good idea?
Good idea.
QUOTE (Haren @ Oct 18 2009, 08:14 PM)

QUOTE (Corbeaux @ Oct 18 2009, 08:32 AM)

I'm not sure if Rudirex or Jaegerl had one. Anyways, it's alot for one house. It's fitting, though, them being a house of thieves.
I know Jaegerl never had one, because he never really needed it. No idea about Rudirex.
Correction Haren, i had 16 and a half veils. One for each arm.
How did you manage a half-arm?
Jaeger
Oct 19 2009, 12:12 AM
The same way I managed the other 16.
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