Peirce
Oct 14 2009, 09:26 PM
Does anyone have this? The formula used for calculating the amount of damage it takes to break a target's limb based off their max health and weapon damage?
Mishgul
Oct 14 2009, 10:12 PM
i don't have the exact formula but it's approximately something along the lines of maxhealth/ average damage of rapiers *2
so if someone has 3000 health and you do 600 in a dsl, it will probably take you 5 hits to restoration break a limb.
if someone has 5000 health and you do 250 a dsl you will probably take 20 dsl's to break their limb.
there's a minimum and a max limit but i can't remember what they are. I think once they get 5500 health for me my count still hit like 17 dsls to break at 5500 and 17 dsls to break at 13600 health.
Peirce
Oct 14 2009, 10:40 PM
Are you sure about that? I don't think damage from the dsl does anything, I think it just looks at the actual weapons damage.
Edit: When testing fury and other +strength things that increase dsl damage weren't making the limbs break any quicker.
Sena
Oct 14 2009, 10:53 PM
From my (admittedly limited) testing, strength almost certainly affects limb damage.
Mishgul
Oct 14 2009, 10:59 PM
i meant damage that is unaffected by extra abilities like fury or mitigated by defenses. Like fi the dsl did 600 againt someone with no armour and no defs and you had no damage buffing abilities
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