Daare
Sep 20 2009, 04:10 PM
It would be nice if Gallop were modified so that you could stop after a certain number of rooms instead of galloping until you run out of room. Something like:
- Gallop north 5 rooms
From an RP standpoint, leave Gallop as is when you first learn it but gain the ability to control it when hitting Transcendent in Riding.
Santar
Sep 20 2009, 04:15 PM
No. That defeats the entire mechanism of gallop.
Also: Stop making topics. If noone has any idea who you are, it's likely that you don't have the credibility to be making back to back idea topics on changes that need to be hardcoded.
Jonathin
Sep 20 2009, 04:27 PM
QUOTE (Santar @ Sep 20 2009, 12:15 PM)

If nobody has any idea who you are, it's likely that you don't have the credibility to be making back to back idea topics on changes that need to be hardcoded.
Fixed bolded, and agreed.
scorgak
Sep 20 2009, 04:57 PM
QUOTE (Jonathin @ Sep 20 2009, 11:27 AM)

QUOTE (Santar @ Sep 20 2009, 12:15 PM)

If no one has any idea who you are, it's likely that you don't have the credibility to be making back to back idea topics on changes that need to be hardcoded.
Fixed bolded, and agreed.
No need to change the word when only a space is needed, fixed, and agreed
Santar
Sep 20 2009, 04:59 PM
I spell my noone's without a space.
Go - yourself.
Boz
Sep 20 2009, 05:03 PM
QUOTE (Santar @ Sep 20 2009, 12:59 PM)

I spell my noone's without a space.
Go - yourself.
Thatsrightyoutellthem.
Ravien
Sep 20 2009, 05:04 PM
QUOTE (Daare @ Sep 20 2009, 05:10 PM)

It would be nice if Gallop were modified so that you could stop after a certain number of rooms instead of galloping until you run out of room. Something like:
- Gallop north 5 rooms
From an RP standpoint, leave Gallop as is when you first learn it but gain the ability to control it when hitting Transcendent in Riding.
I can see why you would suggest this and for RP purposes I can see where you are comming from but it was initially designed this way, much like sprint etc so I don't know if this kind of thing would be implimented. You never know though and the Divine do look at the forums.
I would suggest that rather than making many many topics about ideas that you have, try to make one topic with all of your ideas in that you have at the time. Or use an existing one to further your thoughts on like minded issues. It doesn't matter if you are new to the forums or not. Keep the creative juices flowing and ignore those trying to bait you into arguments.
Daare
Sep 20 2009, 06:15 PM
You guys crack me up: I make two posts back-to-back in a forum meant for brainstorming and get called out for, essentially, spamming the forum. While I appreciate your efforts to maintain order in a chaotic medium, I think the response is a bit overblown. If you don't like the idea, just say so and why.
Regarding "programmer's time" and other such criteria for evaluating ideas: Ideas aren't work orders and I trust IRE can manage their resources well enough without me trying to second-guess them. If an idea has merit, I'm sure they will find a way to prioritize and queue it while throwing out ideas which are technically unfeasible or too difficult as appropriate.
As for credibility, it is true I have been away for quite awhile but then, before that, I was also here for quite awhile: I don't believe Achaea has changed enough in the time I've been away to make my previous knowledge and experience moot. In any case, I don't believe one's position on the forum food chain should dictate one's ability to post.
Perhaps this idea is meritless. On the other hand I find this related and approved idea on Pentharian's List:
- For the wilderness map, as opposed to making it so that gallop is useless, perhaps allow a move of say 3-5 spaces at a time
P.S. Ravien, thank you for the measured and constructive response.
Irion
Sep 20 2009, 06:20 PM
QUOTE (Daare @ Sep 20 2009, 02:15 PM)

You guys crack me up: I make two posts back-to-back in a forum meant for brainstorming and get called out for, essentially, spamming the forum. While I appreciate your efforts to maintain order in a chaotic medium, I think the response is a bit overblown. If you don't like the idea, just say so and why.
<stuff>
Yeah, that's just Santar. I wouldn't worry.
Jules
Sep 20 2009, 06:58 PM
Santar has the same imperious tone as Cooper lately. The "old" Santar was much more tolerable.
Darroth
Sep 20 2009, 07:14 PM
This guy just wants to make a perfect auto-gallop script. No thankyou.
Jules
Sep 20 2009, 07:29 PM
Curious... why would that be bad? People auto-walk places quite a bit. Is there some kind of huge negative impact on combat?
Soludra
Sep 20 2009, 07:33 PM
It would be somewhat handy I suppose, although I've never had a mount, so I wouldn't really know. And as for this:
QUOTE
You guys crack me up: I make two posts back-to-back in a forum meant for brainstorming and get called out for, essentially, spamming the forum. While I appreciate your efforts to maintain order in a chaotic medium, I think the response is a bit overblown. If you don't like the idea, just say so and why.
[...]
You should see the
Respect And Consideration topic.
Sena
Sep 20 2009, 07:35 PM
QUOTE (Jules @ Sep 20 2009, 03:29 PM)

Curious... why would that be bad? People auto-walk places quite a bit. Is there some kind of huge negative impact on combat?
Galloping doesn't have the "Now now, don't be so hasty." messages. You can already use dash/gallop/sprint to move from one end of the continent to the other in a few seconds if you don't get any lag. If you could choose to gallop a certain number of rooms instead of always going as far as possible, it would remove the need to walk normally, which slows you down (and can potentially screw up the entire path if you use timers and get some lag).
Jonathin
Sep 20 2009, 08:59 PM
QUOTE (scorgak @ Sep 20 2009, 12:57 PM)

QUOTE (Jonathin @ Sep 20 2009, 11:27 AM)

QUOTE (Santar @ Sep 20 2009, 12:15 PM)

If nobody has any idea who you are, it's likely that you don't have the credibility to be making back to back idea topics on changes that need to be hardcoded.
Fixed bolded, and agreed.
I'm nobody.
Fixed and agreed.
QUOTE (Daare @ Sep 20 2009, 02:15 PM)

You guys crack me up: I make two posts back-to-back in a forum meant for brainstorming and get called out for, essentially, spamming the forum. While I appreciate your efforts to maintain order in a chaotic medium, I think the response is a bit overblown. If you don't like the idea, just say so and why.
Regarding "programmer's time" and other such criteria for evaluating ideas: Ideas aren't work orders and I trust IRE can manage their resources well enough without me trying to second-guess them. If an idea has merit, I'm sure they will find a way to prioritize and queue it while throwing out ideas which are technically unfeasible or too difficult as appropriate.
As for credibility, it is true I have been away for quite awhile but then, before that, I was also here for quite awhile: I don't believe Achaea has changed enough in the time I've been away to make my previous knowledge and experience moot. In any case, I don't believe one's position on the forum food chain should dictate one's ability to post.
Perhaps this idea is meritless. On the other hand I find this related and approved idea on Pentharian's List:
- For the wilderness map, as opposed to making it so that gallop is useless, perhaps allow a move of say 3-5 spaces at a time
P.S. Ravien, thank you for the measured and constructive response.
Also, the wilderness gallop and regular gallop are not related in any way except for that it's gallop, your argument is invalid.
You were either around 200 years ago and think you still know stuff, or you were around 50 years ago then went dormant for 49 and think you know stuff. Either way, you should learn before you post dumb ideas.
It's not IRE that decides, it's Achaea, and the Achaean administration. (Unless I'm mistaken)
Also, this is not a chaotic medium. This is actually quite well organized.
Don't post back to back ideas. Just put them together. The only place I've never had a problem making new topics (3,4 or even 5 back to back) is in the Tech Support forum, when I have different scripts).
Oh, and welcome to the forums. Again.
revolg
Sep 20 2009, 11:06 PM
DENIED.
Also, people abusing dash/sprint/gallop on an entire autowalk should be shrubbed for bug abuse.
Darroth
Sep 20 2009, 11:53 PM
QUOTE (Jules @ Sep 20 2009, 08:29 PM)

Curious... why would that be bad? People auto-walk places quite a bit. Is there some kind of huge negative impact on combat?
It would be similar to having eagle wings.
Requa
Sep 21 2009, 03:44 AM
I really don't think there's any need to get personal over the posting of an idea. Daare's made a few idea suggestions here and there, but it hardly constitutes as spamming the board, and they are mostly legitimate. The whole point of posting them here is to get feedback, since other players will have different views on a subject - a combatant, for example, would be able to tell what combat implications an idea may have (which appears to be a very important factor in idea consideration) while a non-combatant, obviously, wouldn't.
That being said, this is a neat idea but as others have posted, it would essentially bypass the 'Now, now, don't be so hasty' messages. I guess a tradeoff for galloping is that you might overshoot the place you wanted to go to and have to walk back a few paces, which isn't that hard. I think it's fine as is. Wilderness is far larger than the main plane(?), plus no galloping was allowed before that, which is why I suppose it was approved.
What I would like to see, though, is being able to follow while galloping if both are mounted and have the gallop ability. But that's a topic for another day!
Trevize
Sep 21 2009, 05:01 AM
Heh. No.
I don't have any reasons to give that aren't already given though, so I'll leave it at that.
Lisbethae
Sep 21 2009, 04:42 PM
QUOTE (Requa @ Sep 20 2009, 08:44 PM)

I really don't think there's any need to get personal over the posting of an idea. Daare's made a few idea suggestions here and there, but it hardly constitutes as spamming the board, and they are mostly legitimate. The whole point of posting them here is to get feedback, since other players will have different views on a subject - a combatant, for example, would be able to tell what combat implications an idea may have (which appears to be a very important factor in idea consideration) while a non-combatant, obviously, wouldn't.
This.
Don't have an opinion on gallop, but the posts are not so numerous to be onerous. Not to mention so much more interesting reading than the "You!", "No, you!" posts that are so common.
Eurulis
Sep 21 2009, 05:23 PM
Just look at it this way. You're going full out gallop. You can't gallop ten feet. The horse needs to build up speed for it, just as it needs to slow down to get back to full stop. So when you get to your end room, you've already slowed down from a gallop to a canter, and then to a trot, and so on. From there, you can turn and evade attacks much more easily.
So the reason you cannot stop in the middle of the line of rooms is because your horse needs that room to slow down so he doesn't fling you off his back by just stopping then and there.
Sena
Sep 21 2009, 05:36 PM
That might make sense if it wasn't already possible to gallop a single room.
Eurulis
Sep 21 2009, 05:42 PM
QUOTE (Sena @ Sep 21 2009, 01:36 PM)

That might make sense if it wasn't already possible to gallop a single room.
Very true, but then again, you must also remember that rooms can also be very big... I personally think suspension of disbelief might be in order.
Edit: My statement seems... off, somehow. Anywho, so long as nobody decides to do something like a Mhaldorian dressage competition, it think simply saying "The room is big enough for my noble steed to get up to a full gallop" would do the trick.
Edit2: Just ignore me, I think I'm still suffering from the sleep depression.
Trevize
Sep 21 2009, 07:50 PM
QUOTE (Eurulis @ Sep 21 2009, 01:42 PM)

QUOTE (Sena @ Sep 21 2009, 01:36 PM)

That might make sense if it wasn't already possible to gallop a single room.
Very true, but then again, you must also remember that rooms can also be very big... I personally think suspension of disbelief might be in order.
Irrelevant. There are single rooms that are very small. There are several rooms in a straight line that are all huge.
Draekar
Sep 21 2009, 09:34 PM
for the simple reason that you would be able to make macros/alias's that basically allow you to insta-travel all over the same continent.
NO
Hassan
Sep 21 2009, 10:45 PM
when are they going to fix the dash/sprint/gallop bug. when will it get a hasty message like before.
Daare
Sep 21 2009, 11:36 PM
I had broached this idea this from an RP standpoint - it just seemed odd that I would be riding a mount that I, seemingly, couldn't fully control. As I do not use use scripted travel and have no plans to do so in the future (I have other means to get around quickly), the various ways gallop can be abused hadn't occurred to me.
Given the potential for exploitation, I, too, am now leery of implementing my idea as originally stated. Moving forward we can leave gallop as is along with the current abuse of the skill or find a way to change gallop so that it not so prone to abuse.
I'm not claiming that changing gallop is of overriding importance to Achaea as a whole. On the other hand, if gallop can be exploited to the point that it can replace an artifact (as some have claimed) then there does seem to be an unaddressed problem with it which could bear some scrutiny.
Metzger
Sep 27 2009, 04:43 PM
I, also, wish we could follow galloping people if we ourselves are also mounted with the gallop ability.
QUOTE (Hassan @ Sep 21 2009, 10:45 PM)

when are they going to fix the dash/sprint/gallop bug. when will it get a hasty message like before.
Never, shut your mouth before someone hears you.
Deladan
Sep 27 2009, 05:01 PM
Doesn't Vadi let you put in if you want to gallop or not.... I seem to remember someone telling me it did..
Sena
Sep 27 2009, 05:25 PM
Yes, you can choose to use gallop/dash/sprint for speedwalking. I'm not sure how that's relevant though.
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