I was wondering if there was maybe some who has the time and is patient enough t try and teach me how to code for nexus. I understand the bae minimum.. just not how to get it to do things without being wasteful or without spamming it..
the folloing script is meant for like if I ever decide t partake in a raid defense. It spams the trying to enemy the people multiple times. Aropund 2 or three. not a major issue but it could be for anything i may need to fix.. or add in the future
CODE
<reflexbundle modified="2009-08-16 02:56:48 PDT" author="Semla">
<group name="enemy thing">
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7} {w:enemy8} {w:enemy9} {w:enemy10}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy8
enemy $enemy9
enemy $enemy10
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7} {w:enemy8} {w:enemy9}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy8
enemy $enemy9
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7} {w:enemy8}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy8
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy7
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5</trig>
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4</trig>
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2}."">enemy $enemy1
enemy $enemy2
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#echo stormhammer targets set to $enemy1 and $enemy2
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1}."">enemy $enemy1
#set sthtarget1 $enemy1
#echo stormhammer target set to $enemy1
</trig>
<var name="sthtarget1">blah</var>
<var name="sthtarget2">blah2</var>
<var name="sthtarget3">blah3</var>
<alias name="sth"> CAST STORMHAMMER AT $sthtarget1 and $sthtarget2 and $sthtarget3</alias>
</group>
</reflexbundle>
<group name="enemy thing">
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7} {w:enemy8} {w:enemy9} {w:enemy10}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy8
enemy $enemy9
enemy $enemy10
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7} {w:enemy8} {w:enemy9}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy8
enemy $enemy9
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7} {w:enemy8}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy8
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6} {w:enemy7}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
enemy $enemy7
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5} {w:enemy6}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5
enemy $enemy6
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4} {w:enemy5}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4
enemy $enemy5</trig>
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3} {w:enemy4}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
enemy $enemy4</trig>
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2} {w:enemy3}."">enemy $enemy1
enemy $enemy2
enemy $enemy3
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#set sthtarget3 $enemy3
#echo stormhammer targets set to $enemy1, $enemy2 and $enemy3
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1} {w:enemy2}."">enemy $enemy1
enemy $enemy2
#set sthtarget1 $enemy1
#set sthtarget2 $enemy2
#echo stormhammer targets set to $enemy1 and $enemy2
</trig>
<trig name="(Party): {w} says, "GROUP 1 ENEMIES: {w:enemy1}."">enemy $enemy1
#set sthtarget1 $enemy1
#echo stormhammer target set to $enemy1
</trig>
<var name="sthtarget1">blah</var>
<var name="sthtarget2">blah2</var>
<var name="sthtarget3">blah3</var>
<alias name="sth"> CAST STORMHAMMER AT $sthtarget1 and $sthtarget2 and $sthtarget3</alias>
</group>
</reflexbundle>
