QUOTE (Mishgul @ Aug 5 2009, 07:27 PM)

Doublestab was 3 seconds for Human last I checked and 2.4ish seconds for Rajamalas with a 20% speed increase. (level 2) I'm not too sure though. Probably Santar or someone would know.
Herb balance is 1 second for everyone except Rajas, where it's 1.5 seconds.
Hending balance is 1 second if it cures something but doesn't take balance if it doesn't cure something, same with epidermal.
Restoration is always 4 seconds.
Illusions should be 1 second if it's the Subterfuge ability.
I have no idea about the rest.
Fixed for grammar and spelling.
Herb balance is 1.5 seconds for normal people, 1.7 including latency. Rajamalas are slower than that. In addition to having tested this fairly extensively, if it were 1 second, I couldn't beat herb balance as a Mhun Apostate with Deadeyes at 2.37 seconds (mean, I don't know the median).
Illusion is slightly slower than 1 second, I believe it winds up being roughly 1.3. You can illusion twice between doublestabs unless you have an artifact dirk, but a Raja's Thoth's Fang stabs at 2.1 seconds and double illusions don't work.
Your salve balances are correct to the best of my knowledge.
Please check your numbers, and keep in mind that latency generally adds .2 seconds to any theoretical balance you have. Even if you automate your doublestabs, you can't stab every 2.1 seconds unless your ping is truly negligible and your client responds instantaneously. In addition, most balances are slightly randomized, either intentionally or by practical concerns like your lag. I generally get a standard deviation of .1-.2 seconds whenever I run a test for 500+ speed trials.