QUOTE (Yen @ Jul 28 2009, 04:28 AM)

QUOTE (Beya @ Jul 28 2009, 09:18 AM)

The trouble with shops as they exist is that there is no way of transferring a shop once someone has gone dormant.
What, that's not true.
Chancellors have the power to repossess shops, and generally use it after taxes have gone unpaid for X number of years. Though given the investment that shops represent, this is understandably done only as a very last resort. I think it would also (eventually) happen in Delos, though the Gods would probably be even more cautious about it.
There should probably be a listing fee, too -- you don't want people loading up the bazaar with junk that doesn't sell. So you pay the listing fee, it goes on display for a year. If the item sells, the bazaar takes its % and you get the remaining gold. If not, you get the item back.
I didn't know this. Scratch it from my previous statement. I was working with what I'd seen of the empty shops, or semi-empty shops in Delos. This may not have been a result of dormancy, but reluctance to restock.
The item should certainly be sent back after a short time period- This would keep the market tidy and prevent people making unreasonable prices. As Yen points out, a penalty would need to occur if the item is not sold (i.e must wait another year until they put anything more on the market, or a loss of deposit, which could be calculated as a percentage of the price the item was marketed for).
As with the market channel, an age/level restriction may be required.
To promote reasonable prices, the items could be stocked in order of price.
*As an afterthought, the items in this market would not be effected by the stasis which shops enjoy. Herbs or other riftable items would not be prone to decay, as if they were in a rift. This would prevent people exploiting the market as a means to preserve items.
-B