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Full Version: Limb Damage Values For Dsl And Monk Curing System.
Achaea's Forums > Everything Achaea > The Matsuhama Arena
Hathrael
Here are some values I figured out, who are not 100% accurate, but they are
accurate enough to make a nice limb counter with. For you monks out there, I
have made a full curing system specifically for monks, on top of the normal
features described here http://forums.achaea.com/index.php?showtopic=38373,
the following features specific for monks are included in the monk version.

- Proper tracking of arm and leg balance.

- A Tekura program where you have 6 macros to create any possible combo
that you want with, by three swift clicks. The combo then gets qued into the
balance queue of the system, where it will either fire immediately if you have
balance, or fire right after you regain balance. As soon as the combo fires,
the queue is cleared and you can prepare your next combo immediately. Tap
the macros and the combo will launch as soon as your balances are ready.

- Keeps up all regular monk defences automatically.

- Buttons to switch the upkeep of Kai Trance and Boosted Regeneration

- A button to switch whether or not to transmute and sip mana, or just
sip health regularly.

- Kai Boost is automatically turned on when possible.

- The amount of kai is tracked in a variable which can be displayed on
the interface.

- Last but not least, a fully working, built-in tekura limb counter with a
nice little display to show all your target's limb status.


Check out the link I provided at the start of this post, if you are interested
in buying either the regular version or the monk version. The regular version
costs 100 credits, the monk version costs 150 credits.


Here's the limb damage values for DSL for 110 and 83 weapon damage.
I haven't had time and opportunity to get more of them, but I reckon the
weapon damage doesn't have to match entirely to get a reasonably decent
and accurate knight limb counter.


Weapon damage of 110:
----------------------------

1320 -> 3
1325 -> 4
1760 -> 4
1765 -> 5
2200 -> 5
2205 -> 6
2640 -> 6
2645 -> 7
3045 -> 7
3050 -> 8
3520 -> 8
3525 -> 9
3960 -> 9
3965 -> 10
5720 -> 10
5725 -> 11
6600 -> 11
6605 -> 12
7480 -> 12
7485 -> 13


weapon damage of 83:
---------------------------

1330 -> 4 jabs
1335 -> 5 jabs
1660 -> 5 jabs
1665 -> 6 jabs
1995 -> 6 jabs
2000 -> 7 jabs
2325 -> 7 jabs
2330 -> 8 jabs
2655 -> 8 jabs
2660 -> 9 jabs
2990 -> 9 jabs
2995 -> 10 jabs
4315 -> 10 jabs
4320 -> 11 jabs
4980 -> 11 jabs
4985 -> 12 jabs
5645 -> 12 jabs
5650 -> 13 jabs
6310 -> 13 jabs
6315 -> 14 jabs
6975 -> 14 jabs
6980 -> 15 jabs

Kind regards!
Firey
Psh, let people figure out combat on their own! wink.gif
Hathrael
Here's a screenshot of the Monk System:

http://img12.imageshack.us/img12/8643/monkinterface.jpg
Spire
I'd be interested in buying the limb counter portion of your monk system if you could isolate it. Name your price!
vadimuses
Pretty sure there's a separate thread for the system-specific topics. No need to pollute a thread.
Kateb
Is the 6 macro combo making thing the same as Reyn's by chance?
Horuce
..I dunno, Vadi to me this just seems a (not) subtle way to plug his system in a differnt forum and not just the tech forums...
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