QUOTE (Soludra @ Jul 13 2009, 02:41 PM)

But why do you want to -edit- aliases while you're playing? That's what I don't get.
EDIT: If you ever get around to real scripting with your external script file, or even editing plugins, you can set MUSHclient to open those files in, say, Notepad, and then move that over to the next screen. But that doesn't really have much bearing on what you're doing right now.
Its not always editing, it sometimes is just a refresher, I use vadis-mapper and I have a alias's for alot of location that are tied to their name but some time I shortned it and I can take a brief glance at my walker class and see the alias and go ah ok. Also when I think something is working right, but when I go into the game and its then that I notice a typo I can quickly fix it. Its mostly just ease of play and it works for me.
Also for what your talking bout, sounds like pretty heavy duty stuff. I've been on zmud for litteraly years, and I'm guessing its going to take years of coding to be able to do the above stuff?