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Evarden
Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?
chakan
The quickest way to get an answer is to do this IG.. HNT Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?

And to answer your question, Yes.
Firey
QUOTE (chakan @ Apr 19 2008, 04:26 PM) *
The quickest way to get an answer is to do this IG.. HNT Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?

And to answer your question, Yes.


The slowest way to get an answer, is to mail it in a letter to the government... or Al-Qaeida or however it's written..

-Firey-
chakan
Email takes a bit less time, still the government is wrong..

If you're not fighting the system, you're part of the system
Spire
Shaman Bleed Curse damage increases per skill rank in Curses.
Mishgul
You could mail a letter to an emperor penguin. Someone could find it a million years down the line and give the answer to your descendants
sryn
I just went shaman, bleed really does suck. Then again, I am also troll at the moment.
Mishgul
i fail at quotes sad.gif

And Groton started a go shaman trend sad.gif
Adalie
QUOTE (chakan @ Apr 19 2008, 09:26 AM) *
The quickest way to get an answer is to do this IG.. HNT Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?

And to answer your question, Yes.


Or CLASS Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?
Antonius
QUOTE (Adalie @ Apr 19 2008, 08:44 PM) *
QUOTE (chakan @ Apr 19 2008, 09:26 AM) *
The quickest way to get an answer is to do this IG.. HNT Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?

And to answer your question, Yes.


Or CLASS Does Shaman Bleed get stronger the higher your rank is in Curses, or does it stay the same all throughout?


This section of the forums isn't for you, little girl.
Gorlasintan
Lol.
groton
QUOTE (Mishgul @ Apr 19 2008, 07:10 PM) *
i fail at quotes sad.gif

And Groton started a go shaman trend sad.gif


Make them stop...plz? ugh.gif
klawlor
Ok!

Everyone who goes shaman from now on will be griefed by my alt, Kenshiro.

Because I am secretly Griffel and Dyzanru as well.

I fooled you all!
sryn
I was thinking about going shaman like a month and a half ago. Possibly two months. I just couldn't do it because I couldn't afford it.
Entaro
Hi Fieth smile.gif
Ethaya
I hated shaman. So much.
Dyzanru
QUOTE (Ethaya @ Apr 24 2008, 07:59 AM) *
I hated shaman. So much.


Most unique class...... also the most boring.
Tagg
That's cause of all the other -- it shares.

They have vodun, but so do jesters (close enough), but jester is more fun and versatile.

They have curses, but apostates have a better version of it and are more fun too.

They have runelore, but runelore is kinda useless for them and (I think) runewarden is a better class anyway.

Edit @ Adalie: You forgot to factor in that whole '99% of the answers on class channel are wrong' deal.
groton
I can understand why a lot of people hate shaman but I personally love it, it really fills it's own little niche. Looked at apart it does look like shaman get the short end of the stick on each of skills but they work suprisingly well together. Curses compliments locks made with vodun, as well as offering a wonderful way to hinder alone with blights, while runelore lets shaman survive long enough to make use of their doll. When you have body runes+armour runes+ground runes you find that you can soak up a fair amount of damage. Like I said though, I can understand why a lot of people would hate it, shaman fighting is unlike fighting as almost every other class. I suppose all just prefer different flavours.
Ranzou
QUOTE (groton @ Apr 24 2008, 09:50 PM) *
I can understand why a lot of people hate shaman but I personally love it, it really fills it's own little niche. Looked at apart it does look like shaman get the short end of the stick on each of skills but they work suprisingly well together. Curses compliments locks made with vodun, as well as offering a wonderful way to hinder alone with blights, while runelore lets shaman survive long enough to make use of their doll. When you have body runes+armour runes+ground runes you find that you can soak up a fair amount of damage. Like I said though, I can understand why a lot of people would hate it, shaman fighting is unlike fighting as almost every other class. I suppose all just prefer different flavours.

Shaman is one of the skill-intensive classes. You really need to study the class, understand the way the skills work with each other, and practice in live combat settings to get used to sub-par hindering ability. Vodun is currently unbalanced due to tweaking of some skills to favour others; some of the abilities are useful but cost too much, some are practically useless, and some are overpowered for how little they cost. Then there's obliterate, which desperately needs changing.

Overall, the main reason Shaman becomes unpopular is that you can't be mediocre and do alright. Vodun is too slow to build up an offensive and leaves your opponent completely unhindered while you are fashioning, and curses are single afflictions that are really easy to cure through. The class doesn't have any overpowered strategies that don't require skill except fashionx50;obliterate, and that takes longer than web;axk and some of the other lulzy attractions that have become prominent.

To draw a reference, serpents are another skill-intensive class. You see more serpents, though, for two reasons: the first is that they are very unique, and the second is that they are the best archers. Bows are an easy concept to grasp: see target, shoot target, repeat.
Zero Ikari
Back in the day, Sarapis pretty much acknowledge to an angry Tranquility that the Shaman class had two points: introduce a new utility skill with some buffs, and make characters who could whore the otherwise unkillable ego-maniacs to death.

To say that vodun/puppetry is "currently unbalanced" is kind of silly. It's always been unbalanced, since it was introduced seven or eight years ago. It was basically made to be unbalanced and the fact that they are poor in team fights was the only counter to this. They have their two goals in the overall scheme of things and they accomplish them. A lot of synergy between skillsets is reserved for classes that can't win by shielding every other attack or entangling every other attack, since if shaman was as interesting to play as other classes which are weaker than them in 1v1, vodun would have to be redone.
Ranzou
QUOTE (Zero Ikari @ Apr 28 2008, 11:44 AM) *
Back in the day, Sarapis pretty much acknowledge to an angry Tranquility that the Shaman class had two points: introduce a new utility skill with some buffs, and make characters who could whore the otherwise unkillable ego-maniacs to death.

To say that vodun/puppetry is "currently unbalanced" is kind of silly. It's always been unbalanced, since it was introduced seven or eight years ago.


The game is different now; the founding concept of the class was unbalanced, as you stated. There have been a few changes (besot and shake were removed, fashion costs for slow and concussion were increased) but the problem skill Obliterate still exists. The fact that it was unbalanced to begin with doesn't change the fact that it remains as such; the "currently" was implying that we are progressing towards a change for the better.

QUOTE
It was basically made to be unbalanced and the fact that they are poor in team fights was the only counter to this. They have their two goals in the overall scheme of things and they accomplish them. A lot of synergy between skillsets is reserved for classes that can't win by shielding every other attack or entangling every other attack, since if shaman was as interesting to play as other classes which are weaker than them in 1v1, vodun would have to be redone.

Shaman and Jester are both pretty amazing in team fights. Shamans can deliver masked peace/paralysis among other afflictions, and can prop totems for yank/summon/beckon. Jesters can fling aeon while someone else throws asthma, and Jack-in-the-box is basically unstoppable if the Jester has a third-party to hinder while the box goes off.

I'm only bringing up these points because the topic has been discussed to death over the past few years, and I wanted to bring you up to speed on the current mentality.
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