Mudlet GUI's

2

Comments

  • @Fendo I <3 your defenses box. 

    Going to try to make one. It is an AWESOME idea
    Commission List: Aesi, Kenway, Shimi, Kythra, Trey, Sholen .... 5/5 CLOSED
    I will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.
  • Thank you everyone!

    @Averi I was picky about the defense box, I didn't want all of them to show up so the code is kinda ugly there :<

    @Kresslack the main thing I was looking through was oddly enough just the Geyser manual that's built into Mudlet I guess now?
    I tried Vyzor and I couldn't quite the get hang of it, but really either/or can be really good for this sort of thing.

    Geyser: http://wiki.mudlet.org/w/Manual:Geyser
    Vyzor: http://wiki.mudlet.org/w/VyzorGuide 

    Here's the latest incarnation of what I got going: 
    https://dl.dropbox.com/u/43548886/WorkingAgain.jpg


  • KresslackKresslack Florida, United States
    That's awesome. I mainly want something targeted around sailing. Zulah's GUI was seriously impressive, and something to separate chat windows. I had set up the chat windows thing before on Mush, but it was erratic and unreliable. 


  • Fendo said:
    Thank you everyone!

    @Averi I was picky about the defense box, I didn't want all of them to show up so the code is kinda ugly there :<

    @Kresslack the main thing I was looking through was oddly enough just the Geyser manual that's built into Mudlet I guess now?
    I tried Vyzor and I couldn't quite the get hang of it, but really either/or can be really good for this sort of thing.

    Geyser: http://wiki.mudlet.org/w/Manual:Geyser
    Vyzor: http://wiki.mudlet.org/w/VyzorGuide 

    Here's the latest incarnation of what I got going: 
    https://dl.dropbox.com/u/43548886/WorkingAgain.jpg


    Very cool, except for the typo in "telesense".
  • Hah, good catch. Thank you!
  • My work in progress since switching to Mudlet.  Most of the GUI are edited parts of the Akayan UI.  The buttons up top I've been changing to auto-walk destinations.

    image
  • SamakhulisSamakhulis Greeley, Colorado

    Kresslack said:
    That's awesome. I mainly want something targeted around sailing. Zulah's GUI was seriously impressive, and something to separate chat windows. I had set up the chat windows thing before on Mush, but it was erratic and unreliable. 
    Don't want to derail the thread, but @Kresslack, if you're still looking for a sailing interface, I'd be up for sharing these graphics: http://www.achaea.com/forum/the-gui-showoff-thread#comment-1243646

    What I have is a rather messy MUSHClient plugin that gets the job done but doesn't really do it with any amount of elegance...but if you're up for translating and cleaning it up for Mudlet, I can share that too. Let me know!
    Remind me to dig out 1) my two parody contributions and 2) the Colorado 2014 photos! Both threads are gone, and I'm sad.

    Star Wars COULD be boring...but it isn't. Here's why I don't tell people that I'm talking with an NPC. Oh, and I never actually met Ethaya, but her comics are absolutely amazing!!

    Speaking of rare minerals: Defuperine - That candy coating that you find on the skin of overzealous adventurers who put on so many layers of defenses upon awakening that you wonder how they're able to move afterward.



  • KyrraKyrra Australia
    @Dodder, that's so pretty!
    (D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."

  • MishgulMishgul Trondheim, Norway
    I do like all this Omnipave UIs. I want one, even though I won't be able to see it 60% of the time

    -

    One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important

    As drawn by Shayde
    hic locus est ubi mors gaudet succurrere vitae
  • Kyrra said:
    @Dodder, that's so pretty!
    Chat boxes are totally mine. :D I've a tiny bit of work to do, and a left bar to make for combat information, but here's what my screen looks like atm.

    image
    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
    Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • Wow, these are impressive! I need to get to work on doing something, but mine are all ascii without fancy graphics (I don't have much screen real estate).

    Very creative and nice!
  • edited March 2013
    Have you ever wanted a fancy GUI but don't have the coding experience?

    Pre-built version


    Start from scratch version


  • image

    I'm not very artsy.  It's what I put together in the 15 minutes I was able to focus for.  Right side is a trace output so I don't get spammed. Left side is tabbed chat (Not mine, by demonnic: http://forums.mudlet.org/viewtopic.php?f=6&t=3163)   Need to work on actually making some things for it, but so lazy.

  • Boys, your GUI are just great!
    Light prevails, always
  • KresslackKresslack Florida, United States
    edited April 2013

    Nvm, I'm an idiot at this.


  • DaslinDaslin The place with the oxygen
    @Fendo forgot to ask, when you damage someone's limbs, does it end up looking like the PipBoy would in Fallout as well?
  • Nah I never swapped it that way yet, was thinking about it but have a few more things to do before finishing the pipboy.
  • DaslinDaslin The place with the oxygen
    Welp, here's mine, basic, still need to build a couple bars and then figure a stick figure out on the limb tracking.

    image
  • @Daslin looks like you and Anicetus had a great convo
  • DaslinDaslin The place with the oxygen
    edited April 2013
    Yeah, it was fabulous, only thing we figured out was blah.
    Also forgot to mention, under the chat redirect, is my counter.
  • This thread makes me want to switch to using client. I'm already familiar with MUSHclient. Anyone willing to share how to do this kinda thing with it? I have a little knowledge of lua, but not a lot.
  • image


    Yep I need to start doing the GUI... though I am fond of my old-school Nexus thing.
    I like my steak like I like my Magic cards: mythic rare.
  • edited January 2014
    @Cynlael

    I absolutely adore your affliction tracker and other rounded-cornered rectangular boxes. Time to learn to put things in minimalistic white-bordered boxes. 

    ((Is not being sarcastic))
    Commission List: Aesi, Kenway, Shimi, Kythra, Trey, Sholen .... 5/5 CLOSED
    I will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.
  • UtianimaUtianima Norway and Austria
    Iocun said:
    Tahquil said:
    @Iocun, would you ever sell your GUI?
    I did consider posting the code, but it's quite a bit of work extracting, since it's all deeply integrated in my system and other stuff. I'll probably make a clean sharable version of it some time soon.
    *DROOL*

    @Iocun any closer to sharing the GUI, or parts of it? :D

  • @Cynlael - That looks almost exactly how I wanted to get mine to look, but then I couldn't make anything functional so I ended up with this:

    image
  • @Rohai Seems like you need to resize the chat a bit :)

    On a side note, would recommend having it so that if any of the bars come out to be >100%, to set the gauge to be 100%. That way it doesn't overfill the bar.

  • edited March 2014
    I decided I quite liked the general layout Iocun uses, due to my screen size and screen-looking position. So I shamelessly crafted a similar layout, hopefully the dissimilarties (that's probably not a word.) are vast enough that he doesn't find it a distasteful copy!
    (random scribbles on top area are because I was testing fonts!)

    image

    The bottom area fills with the lovely animated timers made by demonnic, I show them for beheading, being beheaded, aeon timer when I was occie, target tumbling and the like. I've not decided what all to use on top quite yet, and I am strapped for ideas on my left region, as of now it's a little bitty hunt box and below is a box of my targets state (conditions, lock-related affs), the words turn cyan if they have it, or orange if they MAY have it or MAY have cured it while eating a cure that cures something else. Also of course if they eat something anorexia goes off the list, blah blah, common stuff. and when I've given 3 kelp affs and they've eaten kelp once it'll say "Unknown kelp (2)", when locked it'll... well, say locked!

    --quick edit, too, if anyone has ideas what to add to the top bar or what to make box-wise for the left, msg me in game or post here because I really wanna fill that space.
    -
    (Whiners Anonymous): Alcaro says, "If I overdose on anything, though, it'll be a lack of anything."
    (Whiners Anonymous): Alcaro says, "Isn't Morimbuul that Arab that was banished to beneath Mhaldor or something."
  • edited July 2014
    Cynlael said:
    Dat necro doe.[spoiler]

    [/spoiler]

    Always interesting to see what people can come up with (also yay necro'ing threads) - Updated from my horrible one in the above.


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