I don't track in the same way as AK, and I'm not going to give out my full tracking with all the bells and whistles for a variety of reasons, but would people be interested in a somewhat basic version of my tracking?
Yes, yes we would. I'll steal all your good ideas and use them for my own benefit
I messaged/sent tells to @Austere about updating and repackaging it, but alas no response
He is not around a lot. He has a new-ish kid and whatnot (Pretty sure he's mentioned it here so I don't mean to put his personal business out there). I'm 99% sure that he is less likely to update and code it for new stuff than he is to log in and just kill folks. His time is being spent where it should, honestly.
It's not that I don't have time. Ak is essentially ready for a new release, with all new classes minus earth and fire; I've just held off for a long time because of the general whining it's bound to bring about. By in large, the coding community was entirely too entitled last time I was heavy into public things, which contributed to my withdraw of support (read back through the thread or any where else people have discussed hundreds of hours of this hobbyist's code). If release today, I'd get fifty messages a day for the next year bitching about functionality and my personal coding habits. As a self taught coder, my original release saw more complaints than gratitude, and I just haven't been willing to subject myself to the masses again until I can ensure complete, across the board, functionality.
As far anyone considering rereleasing ak, I would encourage you to devote your efforts towards your own system. I -will- release a new ak this year, with way way better logic and tracking. It's on my bucket list after all. It's not that i dont want the help, its just that there's four or five of us that have devoted the past year to updates, so by in large, it's just not needed at this point. It's the tiny issues that concern me (such as limb damage).
If this reply sounds mean, it was not my intention. I just want to ensure another ak doesn't contribute to my dormancy. Some of you have been great, and the encouragement is always appreciated.
I don't track in the same way as AK, and I'm not going to give out my full tracking with all the bells and whistles for a variety of reasons, but would people be interested in a somewhat basic version of my tracking?
Yes, yes we would. I'll steal all your good ideas and use them for my own benefit
Most of my good ideas aren't going to get packaged into any release of my tracking because 1. A lot of those rely on other aspects of my system that I don't want to share and 2. they rely on a function that doesn't work for the purpose on Mac. But I'll take a look at how feasible it is to package the core setup for basic tracking.
By in large, the coding community was entirely too entitled last time I was heavy into public things, which contributed to my withdraw of support (read back through the thread or any where else people have discussed hundreds of hours of this hobbyist's code). If release today, I'd get fifty messages a day for the next year bitching about functionality and my personal coding habits. As a self taught coder, my original release saw more complaints than gratitude, and I just haven't been willing to subject myself to the masses again until I can ensure complete, across the board, functionality.
I defeinitely saw you die inside a few times in this and your past thread where it seems you took a break
I -will- release a new ak this year, with way way better logic and tracking. It's on my bucket list after all.
I would be very happy to trouble shoot and help improve shared code in the future. I'm a huge fan of shared scripting that helps lower the barrier of entry for new people. I think defensive scripts plays really well to thing like curing and affliction tracking. I don't feel strongly on automating offensives but that's just if I were coding things to share by myself anyways
I use os.clock() to store times and for use on some of my fancier functions. os.clock() measures processor time which is real time (or close to) for windows, and for whatever reason isn't for macs. There are other functions I could theoretically rewrite to use instead but I don't want to because I use Windows and I don't plan on sharing any of my fancier tracking.
Dunn tells you, "I hate you."
1
ArmaliPosts: 1,030Member, Secret Squirrel✭✭✭✭✭ - Grand Achaean
You shouldn't release it. It wouldn't be good for the game for everybody to be an autobot.
Discounting every other implication made by that statement, Tracking does not automatically create people who mindlessly spam f1, and I've never had any intention of releasing an offense system. Just the core tracking that echos messages.
Dunn tells you, "I hate you."
0
ArmaliPosts: 1,030Member, Secret Squirrel✭✭✭✭✭ - Grand Achaean
I use os.clock() to store times and for use on some of my fancier functions. os.clock() measures processor time which is real time (or close to) for windows, and for whatever reason isn't for macs. There are other functions I could theoretically rewrite to use instead but I don't want to because I use Windows and I don't plan on sharing any of my fancier tracking.
For the record, @Austere, without your tracking system I would not survive a single fight. You're the reason I'm able to halfway stay alive because I can run a clean offense. Ignore the rest, you help lots of people.
@Austere I, for one, appreciate all the help, feedback and support you've given me since I've started playing here. You are a gem.
Stay golden, Ponyboy.
It all makes sense now. I know why you so good at Shikudo! You autobot!
@Austere Thank you for what you did. You changed the landscape of PvP in Achaea for the better. You have balanced the advantages across the board. Now a non coder has the potential to beat a coder. Before your system I was absolute trash and couldn't code to save my life. Now I am still trash but have a great understanding of coding in Lua because of you, how PvP works and more ideas on how to improve my own offense and defense. Haters gonna hate.
@Armali It would be good for the game. Innovation and creativity sparks more innovation and creativity.
@Austere I, for one, appreciate all the help, feedback and support you've given me since I've started playing here. You are a gem.
Stay golden, Ponyboy.
It all makes sense now. I know why you so good at Shikudo! You autobot!
@Austere Thank you for what you did. You changed the landscape of PvP in Achaea for the better. You have balanced the advantages across the board. Now a non coder has the potential to beat a coder. Before your system I was absolute trash and couldn't code to save my life. Now I am still trash but have a great understanding of coding in Lua because of you, how PvP works and more ideas on how to improve my own offense and defense. Haters gonna hate.
@Armali It would be good for the game. Innovation and creativity sparks more innovation and creativity.
This is gonna blow your mind but it is possible to use AK and still manual!
@Austere All I know is, the core tracking of AK is still extreme useful for a dunce like me, and its existence has let me into combat easily compared to in the past. The fact you put out quite a system like this for common usage has probably done a lot for others like me, so even if people give you shit, there are some of us on the other side you are definitely happy you did this.
A friend gave me a bunch of stuff when I retired over from another IRE and I thought this whole time the tracking scripts they had were AK. Someone sent me their custom AK this week to incorporate in and I had a wtf is this moment :-)
Why inside of tree curing and apply curing does it check for affliction greater than 100? How is it becoming greater than 100? The rest of it I've figured out.
0
KlendathuEye of the StormPosts: 2,842Member@@ - Legendary Achaean
Comments
It's not that I don't have time. Ak is essentially ready for a new release, with all new classes minus earth and fire; I've just held off for a long time because of the general whining it's bound to bring about. By in large, the coding community was entirely too entitled last time I was heavy into public things, which contributed to my withdraw of support (read back through the thread or any where else people have discussed hundreds of hours of this hobbyist's code). If release today, I'd get fifty messages a day for the next year bitching about functionality and my personal coding habits. As a self taught coder, my original release saw more complaints than gratitude, and I just haven't been willing to subject myself to the masses again until I can ensure complete, across the board, functionality.
As far anyone considering rereleasing ak, I would encourage you to devote your efforts towards your own system. I -will- release a new ak this year, with way way better logic and tracking. It's on my bucket list after all. It's not that i dont want the help, its just that there's four or five of us that have devoted the past year to updates, so by in large, it's just not needed at this point. It's the tiny issues that concern me (such as limb damage).
If this reply sounds mean, it was not my intention. I just want to ensure another ak doesn't contribute to my dormancy. Some of you have been great, and the encouragement is always appreciated.
Dunn tells you, "I hate you."
I defeinitely saw you die inside a few times in this and your past thread where it seems you took a break
I would be very happy to trouble shoot and help improve shared code in the future. I'm a huge fan of shared scripting that helps lower the barrier of entry for new people. I think defensive scripts plays really well to thing like curing and affliction tracking. I don't feel strongly on automating offensives but that's just if I were coding things to share by myself anyways
Stay golden, Ponyboy.
Dunn tells you, "I hate you."
Dunn tells you, "I hate you."
You do great work, but you do you Austere.
Svof
Mudlet Discord join up
Dunn tells you, "I hate you."
@Austere
Thank you for what you did. You changed the landscape of PvP in Achaea for the better. You have balanced the advantages across the board. Now a non coder has the potential to beat a coder. Before your system I was absolute trash and couldn't code to save my life. Now I am still trash but have a great understanding of coding in Lua because of you, how PvP works and more ideas on how to improve my own offense and defense. Haters gonna hate.
@Armali
It would be good for the game. Innovation and creativity sparks more innovation and creativity.
but it I kind of like the setup. Switching to it!