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So the things I think I want aren't really new classes just a couple of theme/lore changes. First, I want Occultists to drop tarot. Tarot is a hell of a skill and soooooo handy, but I've never really liked skills that are shared between classes. When it comes to changes or classleads it makes tweaking shoddy or a bit bumbly. Also, I feel it's kind of dumb that the Occultists ditched necromancy ages ago but never came up with an alternative to a magick that we've mostly considered to be tertiary soooooo. I want a ritual skillset based around the different colored rays and manipulation of the aura. Essentially, it'd be a bit like spirits where each ray had a purpose or set of skills. The purpose of each ray is actually heavily established in our lore. I think it'd be an awesome change.ok my other idea. I really want a chaos twists nature class or at least the chance to multiclass Druid and occultist. I want that sort of high dark magic, twisting creation RP so bad that I've considered leaving Ashtan and starting my own group just to practice it. I've always disliked the bringing people back to Loosis by forcing the factional aspect decision. I think there was a lot of reason for people to want to be a bad or dark Druid. Even a class to that effect would be awesome though maybe unwarranted. Maybe instead of having groves they'd pick a spot in a cave. They'd be more in tune with bending the planet to their will instead of trying to save it
Which is terrible and which is good?