Let's say a new city/org was to be built, and you can come up with its concept.What would it represent? What would it look like? What core ideals would it follow? Would it gift players with any special mechanics (such as devotion, necromancy etc.)? What houses would be within it? What would its description be?
New City: Darkenwood becomes a new forestral haven.
Description: Nestled within the far reaches of the North lies the mysterious and foreboding Darkenwood. Within its shadowy boughs are a group of like-minded individuals drawn to its sacred beauty and mysterious nature. As strange as the forest they reside in, residents preach of a greater aspect of Nature that is the power of Darkenwood, of an evolved strength than the "lesser nature form". Drawing their powers from shadows and darkness these dark believers walk the lands bringing their touch and strange ways to the world and preaching of a stronger natural power. Fighting against the "Natural" and weak ways of Eleusis, they seek to transform all Nature to the ways of the Darkenwood and bring to the world a dark beauty the likes none have seen.
Mechanincs: Druids and Sylvans joining Darkenwood would no longer channel sunlight but instead shadows and moonlight. Their groves will accumulate shadows over time and they would be able to EVOKE SHADOWS rather than sunlight (of course for them only at nighttime). Their ability messages that involve sunlight would be modified with moonlight and shadowy versions.
Core Ideals: To live in unity with the dark forest and slay all non-believers. They have an almost divine outlook upon the spider queen inhabiting the Darkenwood and preach to her daily. They wish to convert all nature to the powers of the dark forest as it once was (events news for more info) and believe beings such as the Eleusians are the barrier standing in their way of such a goal.