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If you could delete one skill, what would it be?

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Comments

  • AsthorAsthor Posts: 6Member
    Other (specify in comments)
    Veil...
    Zackery
  • AchillesAchilles Los AngelesPosts: 2,345Member @@ - Legendary Achaean
    Other (specify in comments)
    Pit, always double tap
    image
  • TelinusTelinus Posts: 145Member ✭✭✭ - Distinguished
    Other (specify in comments)
    I would remove absolve/cath and other % based instas.
  • HunterHunter Posts: 3Member
    Mind-reading skills by Monks or Priests. It can make social situations uncomfortable or downright creepy.
    JadysMathildaSaevaOzmatiah
  • ShirszaeShirszae Caer WitrinPosts: 2,823Member @@ - Legendary Achaean
    Gravehands
    The only mind-reading ability that bothers me is monk. I am quite fine with everything else since you have reasonable ways of ensuring your privacy. 

    And you won't understand the cause of your grief...

    image

    ...But you'll always follow the voices beneath.

    Jadys
  • DochithaDochitha Posts: 1,123Member ✭✭✭✭✭ - Grand Achaean
    Other (specify in comments)
    Retardation, don't remove it, make it take effort to keep alive. Or stop all LoS into ret. Yes you dragomstream. 
    Issam
  • SalisaSalisa Posts: 49Member ✭✭✭ - Distinguished
    Gravehands
    Pit of Golgotha
  • CrixosCrixos Posts: 46Member ✭✭✭ - Distinguished
    Other (specify in comments)
    Telepathy in areas with no natural exits (event areas)
    Aeon in teams
    "Common" talismans with unique, non flavour abilities tied to them
    Shirszae
  • PeakPeak Posts: 820Member @ - Epic Achaean
    Other (specify in comments)
    Dragonform
  • KryptonKrypton shi-KhurenaPosts: 2,265Member @@ - Legendary Achaean
    Peak said:
    Dragonform
    If that ain't me.

    Until a week ago.
    (Mhaldor): Herenicus says, "Apologies, I am in-and-out of hold with Verizon wireless customer service."
  • VenderVender Posts: 233Member ✭✭✭ - Distinguished
    I am almost never in favor of deleting a skill.

    skills that are imbalanced should be adjusted, not deleted.

    in Imperian, we adjusted or downright removed a lot of the big offenders that are listed in this thread..

    aeon, retardation, cataclysm etc and i feel the game suffered because we homogenized and everything came down to pure numbers over tactics and team composition.

    part of the reason I play IRE over other games is because how powerful and game changing certain abilities are in certain situations. I like that CC roles can be in higher demand than pure DPS and vital to winning a fight. I like how not everything boils down into giant melees.

    but in keeping with the spirit of the thread, I'd delete the conjuration skill knife sigils.
    it's frustration that creates desire
    not the other way around
    unless you let it
    baby, I'll let it
    TaryiusFarrahCailin
  • FarrahFarrah Posts: 1,534Member, Secret Squirrel @@ - Legendary Achaean
    Touch Web
    Vender said:
    I am almost never in favor of deleting a skill.

    skills that are imbalanced should be adjusted, not deleted.

    in Imperian, we adjusted or downright removed a lot of the big offenders that are listed in this thread..

    aeon, retardation, cataclysm etc and i feel the game suffered because we homogenized and everything came down to pure numbers over tactics and team composition.

    part of the reason I play IRE over other games is because how powerful and game changing certain abilities are in certain situations. I like that CC roles can be in higher demand than pure DPS and vital to winning a fight. I like how not everything boils down into giant melees.

    but in keeping with the spirit of the thread, I'd delete the conjuration skill knife sigils.

    I played Aetolia briefly where it seems like every fight is just a direct melee rush and that was exactly my reaction. It felt really lacking and I'd get really bored if combat was overly simplified.
  • AlyxeriAlyxeri Posts: 346Member ✭✭✭✭ - Eminent
    Other (specify in comments)
    Farrah said:
    I played Aetolia briefly where it seems like every fight is just a direct melee rush and that was exactly my reaction. It felt really lacking and I'd get really bored if combat was overly simplified.
    If only that was the only reason Aetolia combat sucks. :tired_face:
  • NazihkNazihk Posts: 778Member @ - Epic Achaean
    Other (specify in comments)
    Vender said:
    I am almost never in favor of deleting a skill.

    skills that are imbalanced should be adjusted, not deleted.

    in Imperian, we adjusted or downright removed a lot of the big offenders that are listed in this thread..

    aeon, retardation, cataclysm etc and i feel the game suffered because we homogenized and everything came down to pure numbers over tactics and team composition.

    part of the reason I play IRE over other games is because how powerful and game changing certain abilities are in certain situations. I like that CC roles can be in higher demand than pure DPS and vital to winning a fight. I like how not everything boils down into giant melees.

    but in keeping with the spirit of the thread, I'd delete the conjuration skill knife sigils.
    Imperian and Aetolia both suffer from a combat environment where the majority of their professions are factional. As such, they're almost impossible to fucking balance because skills like retardation and cataclysm are hellishly hard to balance when they're faction-locked. 
  • KenwayKenway San FranciscoPosts: 1,130Member @@ - Legendary Achaean
    Touch Web
    Or buckawns. Either way.

    - Limb Counter - Fracture Relapsing -
    "Honestly, I just love that it counts limbs." - Mizik Corten
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