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* When you pull someone out of PHASE with an EYE sigil, they will now be knocked off balance.
It's very rare, but it happens. The mild heart attacks these moments induce are really quite enjoyable, after the fact. The issue is that the person being followed can make it mechanically impossible for a phased person to follow them without any thought whatsoever, which wasn't something that was available previously (without some serious drawbacks, and only available to a small number of classes). ETA: Not to mention, no more leaving room to wait for eye sigil and then entering/following afterwards, since there's no drawback to doing it all at once.
It's not -just- shop robbing though. What about breaking into househalls or temples?The steps that have been taken to make these places more and more impossible to get into may seem small, but they've really started adding up. Lets not encourage more, please. At the end of the day, you're taking a method of counterplay and turning it into a mindless addition to peoples' aliases, with zero consequences and zero way to play around it. Really doesn't seem like a good choice, but maybe that's just my personal biases talking, and I doubt it'll be reversed.
If the order members are all competent and careful, any temple becomes impossible to break into.
I can guarantee you there's at least five temples that are physically impossible to break into if their members use eye/search.
I am torn on this matter, but in the end my basic feeling is that shop robbing doesn't add enough to the game to make it something that should really be supported. The only thing it really does is let a few people make a large profit off of other people being inattentive, and it's one of the huge "fuck this game, I'm done" moments.
Results of disembowel testing | Knight limb counter | GMCP AB files