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Prios, running, aff classes... Stuff.
So, I'm starting to build my offensive system finally since if I die I don't lose a billion experience, but I'm having a couple problems with some things.
First off, learning priorities has been a huge pain point and it seems like there isn't much offered out there in terms of help with it. (Since I'm not in any pkers clans or whatnot to discuss these things.) So I've struggled a lot against classes like serpent, shaman, and occie recently. Tried swapping around priorities in svof and haven't quite found a sweet spot to really start gaining ground with it. My offensive system works fairly well, still some tweaks I -really- need to add but it's actually something now at least.
Secondly, running as a mechanic and HOW to handle when your opponent runs. Recently sparred Patroklos and though the first time I fought him I was able to preempt and get the kill, the second time around, constantly flying and trying to prevent flying and just all sorts of wonkiness I failed to really gain ground against him. So that brings up the next question, if your opponent runs and you don't get a preempt or a distortion to smack them, do you assume the fight automatically resets or how would you handle the situation? As an addition to this class, how do you know when to run? What alert signs do you look for?
Looking forward to actually burying time into this finally and not being just another tard out there flailing on the battlefield.
Appreciate all input and thanks for your time!