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Well, that's 16.2% of people who can fuck off.
I miss the full charts that showed which class had which race mixes. I always rather enjoyed finding out I was an oddball(sadly I'm not now)
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Haven't there only been like two cases of that in a thousand years or something?
"You have had an extraordinary adventure, my dear. Extraordinary! One that few people could ever imagine. Treasure it. Keep it safe and secure, tucked away in some special place in your heart. But... don't spend the rest of your days chasing a ghost."
Then stay true to the ideology of those classes.
I'm not advocating that factional classes are a good thing, or cool. I would love to play some of the classes that aren't availably to the faction I'm in. The stances of the administration against new factional classes is answer enough for that. It's just not worth it.That doesn't change that the current climate is what it is. In this current structure, why is it difficult to understand that Devotional/Essence pools stem from the Gods tied to that ideology? If you go against that God/ideaology, then you don't get to reap the benefits of that commodity (devo/essence), and most certainly shouldn't delineate into a 'twisted' version of the class. It takes away from the people who do want to play the class and everything that comes with it. If you choose a faction-locked class, you are also accepting to play the way that faction expects you to play. Mhaldor/Targossas are ran purely by their Divine (when they are active, rip). What they say, goes.While I can understand the arguments that other classes don't have those constraints, and that it can be unfair to the player that has to go through that loss of investment etc; that doesn't change the fact that it's very clear upfront that you are selecting a archetype just as much as a class.