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C++ Runtime Making Mudlet Crash
and anyone else who has any ideas.
This is the error message I get:
This application has requested the Runtime to terminate it in an unusual way.
Place contact the application's support team for more information.
It doesn't happen immediately. I can walk around and use goto functions for a bit. I get to hunting a few areas, then randomly it does that and crashes. First it may act like it has never heard of such an area before it crashes.
Not sure why this is occurring at all... Usually I can uninstall and redownland the C++ packages and it'll fix it, but not this time. This happens once in a great while. So what's new to my system? Well, I am playing a copy rather than my old original profile, because Gamden has been building this GUI for a while now that I am playing with, and it does have a small version of the map included in it. When I switched to this newer profile I did have to redownload mudlet mapper, and it'd act like it was downloading it three times at the same time, and then give 3 notifications that it was done. I've tried uninstalling and reinstalling the mapper multiple times and it still does that. Other than that, there's nothing new to my system other than a bunch of gags and highlights I'd been working on for hunting. The only thing new to my computer is Teamviewer, haven't downloaded anything else in a long time.
What doesn't kill you gives you exp.